The AMD Execution Thread [2007 - 2017]

Discussion in 'Graphics and Semiconductor Industry' started by overclocked_enthusiasm, May 28, 2007.

Tags:
Thread Status:
Not open for further replies.
  1. Ryan Smith

    Regular

    Joined:
    Mar 26, 2010
    Messages:
    623
    Likes Received:
    1,095
    Location:
    PCIe x16_1
    I had the same thought. It's obvious that all Wiis, Wii Us, and XB360s ever sold are included in that console number. Besides not being x86 (and in the case of the Wii, not even being a programmable GPU of any kind), virtually all of those Wiis and most of those 360s will have gone to the attic by now. Those are dead consoles.

    A quick and dirty effort to correct the numbers would be to subtract the 2012 total from the console total; this removes most of the Wiis and 360s. This brings the total for current-generation consoles to 112.38. And to be generous, because the Wii U launched in 2012, we'll add the 3M units sold in 2012 to that total. So we're up to a 115.38M console installed base for 2016. (Alternatively, you can subtract 13.36M units of Wii U if you want to remove it entirely, since it's not x86)

    AMD: 115.38 + 101.81
    NV: 164.32
    Intel: 144.35
    Total: 525.86

    Relative shares

    AMD: 41.3%
    NV: 31.2%
    Intel: 27.5%

    Which still puts AMD in the lead. But it's not nearly as impressive as 57% of the total market as AMD's PR blast likes to claim.
     
  2. Kaotik

    Kaotik Drunk Member
    Legend

    Joined:
    Apr 16, 2003
    Messages:
    9,126
    Likes Received:
    3,014
    Location:
    Finland
    How is Jon Peddies article "AMD's PR blast"?
     
  3. Ryan Smith

    Regular

    Joined:
    Mar 26, 2010
    Messages:
    623
    Likes Received:
    1,095
    Location:
    PCIe x16_1
    AMD sent out a PR blast of Peddie's report.

    "Across all gaming platforms, including consoles, notebooks, and desktops, AMD ships 57 per cent of the total market, compared to Intel and Nvidia at 22.9 per cent and 20.1 per cent, respectively."
     
  4. Kaotik

    Kaotik Drunk Member
    Legend

    Joined:
    Apr 16, 2003
    Messages:
    9,126
    Likes Received:
    3,014
    Location:
    Finland
    Oh, missed that, I haven't checked my work e-mail today (nor yesterday :embarrased:)
     
  5. ToTTenTranz

    Legend Veteran Subscriber

    Joined:
    Jul 7, 2008
    Messages:
    11,076
    Likes Received:
    5,626
    If they were simply adding cumulative sales in everything, then the numbers for "install base" would have to increase every year for all GPU makers.

    [​IMG]

    In table 3, you see nvidia's "total install base" decreasing between 2010 and 2016 (with increase observed in 2011 -> 2012 when Kepler was released).

    I do agree they're probably using non-x86 consoles here, for the numbers before 2013, but I don't think they're counting all Wiis and 360s. Or even Wii Us, to be honest.


    Is it that hard to imagine that Xbox One + PS4 + PS4 Pro + all PCs with AMD graphics = 57% of the machines being used for gaming by the end of 2016?
    PS4 + PS4 Pro will probably surpass 50 million units this holiday season (if it hasn't already) and the Xbone will do more than 25 million easily.

    That's an install base of 75 million units from consoles alone. Unless nvidia sold close to 75 million GPUs that are being used for gaming, I doubt they would be as close to AMD as you suggest.

    Of course, nvidia still is the undisputed leader in making money out of graphics, which is what matters the most.
     
  6. Ryan Smith

    Regular

    Joined:
    Mar 26, 2010
    Messages:
    623
    Likes Received:
    1,095
    Location:
    PCIe x16_1
    I agree for PC GPUs. However the numbers for the console GPUs only increase. 194 to 216 for 2012 to 2013 is roughly how many consoles were sold, for example. There doesn't seem to be any accounting for removing retired consoles from the total, which is why it's just "cumulative shipments" instead of "installed base of cumulative".
     
    DavidGraham likes this.
  7. Anarchist4000

    Veteran Regular

    Joined:
    May 8, 2004
    Messages:
    1,439
    Likes Received:
    359
    Just speculating here, but wouldn't the embedded devices for casino gaming be classified as X86 gaming systems? That might account for the disparity.
     
  8. Ryan Smith

    Regular

    Joined:
    Mar 26, 2010
    Messages:
    623
    Likes Received:
    1,095
    Location:
    PCIe x16_1
    Likely not. The report doesn't mention casinos, and also casino gaming isn't the kind of "gaming" this report otherwise refers to.
     
  9. Silent_Buddha

    Legend

    Joined:
    Mar 13, 2007
    Messages:
    17,082
    Likes Received:
    6,418
    Additionally, even in the most optimistic expectations, PS4 + PS4-P + XBO + Wii-U is not going to equal 307 million consoles. It's unlikely to be even half of that when including Nov. and Dec. It should, however, exceed 1/3 of that number. And that's for shipments, not even counting consoles that might have gotten retired due to a person buying a XBO-S, PS4-S, or PS4-P to replace their existing XBO/PS4.

    And considering that shipments of X360 are slightly more than 80 million units, that still wouldn't bring it up to 307 million. However, if you then add in shipments of Wii, then 307 million units becomes a realistic possibility for 2016.

    Which again means retired consoles aren't being subtracted from the number.

    Regards,
    SB
     
  10. Anarchist4000

    Veteran Regular

    Joined:
    May 8, 2004
    Messages:
    1,439
    Likes Received:
    359
    Not sure I'd call it the same kind of gaming either, but they are x86 with graphics capabilities. Not all that different from a console and there are likely a few of them out there.
     
  11. DavidGraham

    Veteran

    Joined:
    Dec 22, 2009
    Messages:
    3,286
    Likes Received:
    3,543
    #4611 DavidGraham, Nov 21, 2016
    Last edited: Nov 21, 2016
  12. Silent_Buddha

    Legend

    Joined:
    Mar 13, 2007
    Messages:
    17,082
    Likes Received:
    6,418
    Encouraging signs for AMD, however, as they are still up 10.3% YoY.

    Regards,
    SB
     
    RootKit and Malo like this.
  13. pharma

    Veteran Regular

    Joined:
    Mar 29, 2004
    Messages:
    3,575
    Likes Received:
    2,294
    https://www.extremetech.com/gaming/...-strong-demand-high-end-desktop-laptop-gaming
     
  14. troyan

    Newcomer

    Joined:
    Sep 1, 2015
    Messages:
    151
    Likes Received:
    241
    DavidGraham and pharma like this.
  15. monstercameron

    Newcomer

    Joined:
    Jan 9, 2013
    Messages:
    127
    Likes Received:
    101
    $10.51...they are on a roll, maybe 2017 will be AMDs year.


    Sent from my iPhone using Tapatalk
     
  16. Newguy

    Regular Newcomer

    Joined:
    Nov 10, 2014
    Messages:
    257
    Likes Received:
    113
    Up $2 in a week and $4 in a month, crazy times.
     
  17. swaaye

    swaaye Entirely Suboptimal
    Legend

    Joined:
    Mar 15, 2003
    Messages:
    8,591
    Likes Received:
    673
    Location:
    WI, USA
    I guess that depends on if they actually deliver on all the hype for a change.
     
  18. monstercameron

    Newcomer

    Joined:
    Jan 9, 2013
    Messages:
    127
    Likes Received:
    101
    I think they have delivered their promises with many people products in recent memory. Like the 290/x, 7850k and most recently Polaris.
     
  19. swaaye

    swaaye Entirely Suboptimal
    Legend

    Joined:
    Mar 15, 2003
    Messages:
    8,591
    Likes Received:
    673
    Location:
    WI, USA
    Oh really. I don't agree. Their marketshare is in ruins and their financials aren't exactly great. How could you see Kaveri as a kind of success? And Polaris just keeps getting cheaper.
     
Loading...
Thread Status:
Not open for further replies.

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...