About that Microsoft Games Studios cross-gen Statement from Phil Spencer. It is not a mandate. It's up to each respective developer to decide for themselves.
The thing you'll see on the 23rd is we're giving our studios real creative freedom to build the games that they envision.
As you know we've added a lot of studios to the to the Xbox Game Studios organization over the last few years and providing them the financial stability, the creative freedom to go build the games that they want to go build, and our game creators want to build great games that can reach a large audience of players.
So I think what you hear Matt talking about and what our creators will say is we have a vision for every game that we're building and the vision starts with the player, not the device. If a creator comes to us and says 'No, I really want to focus on next generation' with their games, we're completely open to that and we're very supportive of that.
If a creator comes to us and says I have this vision for reaching these customers across different platforms and different generations we're completely supportive of that.
It is really about our creators having choice and allowing them to build the games that they want to build to reach the audience that they're looking for and not things that we're mandating to our creators in terms of what they have to go do.
It's not our rules for our platform it's more about creators creating the games that they want to go build looking ahead.