TES V: Skyrim

Does anyone know where I can acquire some more powerful healing spells? "Fast heal" or whatsitscalled from the Jarl's mage in Whiterun whatsisname, kind of loses its punch when you have 300 health or more...
The more powerful spells become available as your skill level approaches the requisite level. So if your skill level in restoration gets close to 50, you can buy the adept-level restoration spells from the restoration mage at the Mage's guild (Colette, I think her name is?).
 
Heh, I stood in fire (literally; it was a gas flame in one of the main quest dungeons) for about 1.5 hours and ground up my resto skill from 32 or something to 60. It took HELLA long to level it just from being injured in combat, so I had to take more extreme measures. I then gained a bunch more levels from fighting, I think I'm now up to 70something.
 
Heh, I stood in fire (literally; it was a gas flame in one of the main quest dungeons) for about 1.5 hours and ground up my resto skill from 32 or something to 60. It took HELLA long to level it just from being injured in combat, so I had to take more extreme measures. I then gained a bunch more levels from fighting, I think I'm now up to 70something.
Heh, yeah, restoration takes way too damned long to level up. So I normally just don't bother too much. But when I feel I want it, I simply get trained in it. Much faster, don't have to grind. Costs a bit of money, but that isn't so bad either once you get your speechcraft up to 70.

Also, I found that if you can find a weapon with the "banish" effect and disenchant it, you can make iron daggers that sell for 700-800 with petty soul gems.
 
I have a soul trap-enchanted glass dagger, but the chant wore out it seems. Maybe because I didn't recharge it, I dunno.

Simply select the item in your inventory and there will be a Charge option, as long as you have filled soul gems to recharge it with.
 
If you enchant the weapon yourself, it gives you a slider that adjusts how long the spell is active for. The longest is seven seconds, the shortest is one second (meaning it has to be a death blow in order to trap the soul). The shorter-duration spell costs less, so if you're using a large soul to create the weapon (I used a Greater soul on mine), it has something crazy like 1700 charges available.

I actually stopped using enchants on my main weapon because they would drain too quickly. Soul Trap seems to be the exception in how many charges you can get. I had Absorb Health on one of my weapons, and I had to recharge it all the damn time, because it was triggering on every swing. So any medium-sized dungeon would basically drain the weapon completely. After that, I stopped putting enchants on the weapon.

I do still need to level my enchanting, though. The enchants I have now are probably only half as strong as they could be, and they're already pretty ridiculous.
 
If you enchant the weapon yourself, it gives you a slider that adjusts how long the spell is active for. The longest is seven seconds, the shortest is one second (meaning it has to be a death blow in order to trap the soul). The shorter-duration spell costs less, so if you're using a large soul to create the weapon (I used a Greater soul on mine), it has something crazy like 1700 charges available.

I actually stopped using enchants on my main weapon because they would drain too quickly. Soul Trap seems to be the exception in how many charges you can get. I had Absorb Health on one of my weapons, and I had to recharge it all the damn time, because it was triggering on every swing. So any medium-sized dungeon would basically drain the weapon completely. After that, I stopped putting enchants on the weapon.

I do still need to level my enchanting, though. The enchants I have now are probably only half as strong as they could be, and they're already pretty ridiculous.
There's also the point to be made that you can't use the elemental fury shout on enchanted weapons, and given the extreme power of that shout I generally prefer to go with my weapons unenchanted (with the exception of one weapon for soul stealing).
 
I haven't found very many shouts yet, but I still use the original one all the time - unless I need to cross a gap with the leap shout. It's just really useful to knock everything short of a mammooth or a dragon on its ass for several seconds so I can pelt them with some more arrows.

Also, enemies seem to take a lot more damage while knocked down, making them much easier to kill.
 
I haven't found very many shouts yet, but I still use the original one all the time - unless I need to cross a gap with the leap shout. It's just really useful to knock everything short of a mammooth or a dragon on its ass for several seconds so I can pelt them with some more arrows.

Also, enemies seem to take a lot more damage while knocked down, making them much easier to kill.
I think my favorite shouts are Elemental Fury and Aura Whisper. Once you get all three words for Aura Whisper, it has a crazy long sight range, making it unbelievably useful for any thief-type character (which is my favorite character to play).
 
I think my favorite shouts are Elemental Fury and Aura Whisper. Once you get all three words for Aura Whisper, it has a crazy long sight range, making it unbelievably useful for any thief-type character (which is my favorite character to play).

The aura whisper and the jump one are the only ones I used.

Do they have invisibility spells still? I never ran across them for some reason.
 
There's invisibility potions at least, I looted (or was given) ONE somewhere, I'm not at all sure where. That's all I've found so far.
 
You can make invisibility potions and the Thief quest line eventually gives you access to a once/day invisibility power. I believe you can also eventually get Invisibility spell under Illusion magic.
 
Yes I have the power from the thief quest, and I had the potions. I just hadn't run across the spell anywhere. Maybe I can make the potion like in oblivion that gave you invisibility, night eye, and life detect (or maybe it was a spell I forget which).
 
@Cyan
http://i.imgur.com/zbk8P.jpg
http://i.imgur.com/01AcY.jpg

I've been here at level 3 or 4, You will survive and You can escape from there easily.

Ps.Its my HDD or loading times have increased after new patch significantly?
I went there at level 1, still my current level too and in the end at that level there were a few Novice Necromancers and skeletons, but no vampires. However I went to that cave I didn't remember well; Broken Fang Cave... and I finally contracted Sanguinare Vampiris. I haven't turned fully yet -one or two more days-, but the effects are pretty noticeable because during the day my life, magicka and stamina decreases, but I love going into the night and then it is when I bloom.

Broken Fang Cave wasn't as far as I thought from Lake Ilinalta nor from where you escape from Helgen. That's the name of the lake where Ilinalta's Deep is, I learnt it because from the first time in my three walkthroughs I didn't go to Riverwood first but to the west and found a Talos shrine I had never found before, with three devout of Talos and a Thalmor dead. The Thalmor had a note about people worshipping Talos in the Lake Ilinalta.

After entering Broken Fang Cave I had to use all my health potions and eat all the food I had but I managed to escape in the first try, with great difficulty but it was satisfactory.

I finally decided my character won't marry. "I'm gonna Marry the Night"
 
Yes I have the power from the thief quest, and I had the potions. I just hadn't run across the spell anywhere. Maybe I can make the potion like in oblivion that gave you invisibility, night eye, and life detect (or maybe it was a spell I forget which).
I believe invisibility is an adept-level spell, which means that in order to buy it from a merchant you need to get your illusion skill up close to 50. This is dirt easy if you by the muffle spell from the spell merchant in Dragonsreach, and just cast that routinely. Once your illusion skill is that high you can head to the mage's college in Winterhold and buy from the illusionist teacher there.
 
Got this for Christmas and I've put around 40h so far and feel like I've barely scratched the surface :) I'm a level 29 Nord, heavy armor, using warhammer and wearing ebony gear at the moment. Not too much to complain, perhaps the dragons could have been a bit stronger, as it didn't take very long to be able to put them down alone.

I've been wandering around a lot doing all sort of stuff and haven't progressed very far in the main quest lines. Haven't played too many games this year, but this is definitely worth my time :)
 
I went there at level 1, still my current level too and in the end at that level there were a few Novice Necromancers and skeletons, but no vampires. However I went to that cave I didn't remember well; Broken Fang Cave... and I finally contracted Sanguinare Vampiris. I haven't turned fully yet -one or two more days-, but the effects are pretty noticeable because during the day my life, magicka and stamina decreases, but I love going into the night and then it is when I bloom.

Broken Fang Cave wasn't as far as I thought from Lake Ilinalta nor from where you escape from Helgen. That's the name of the lake where Ilinalta's Deep is, I learnt it because from the first time in my three walkthroughs I didn't go to Riverwood first but to the west and found a Talos shrine I had never found before, with three devout of Talos and a Thalmor dead. The Thalmor had a note about people worshipping Talos in the Lake Ilinalta.

After entering Broken Fang Cave I had to use all my health potions and eat all the food I had but I managed to escape in the first try, with great difficulty but it was satisfactory.

I finally decided my character won't marry. "I'm gonna Marry the Night"
Damn, i was pretty sure this was a place i got infected, hmm. I know that i fought grand vampire later in some other dungeon, but it wasnt definitely in my first few hours.
Sorry for that mistake.
 
Ok, my save game's borked now. Dunno what the shit happened, the game crapped itself and wrecked a save file just by re-loading it somehow. I was in a draugur tomb, helping (involuntarily) two NPCs loot it. First run through I got so annoyed with them I shot and killed them both. Then I found letters on their bodies which gave me a guilty conscience, because I don't actually go around killing NPCs for no reason, only if they are hostile to me.

So I reloaded, and during the final fight the woman NPC disappears somehow; her body was just totally gone, and the male turns on me. I kill him hella easy, but I don't like her dying, or whatever happened. Maybe she fell through the gameworld; I've seen that happen like a dozen times while playing Skyrim.

So I reloaded again, and after that the game became wonky. The NPCs didn't want to proceed to the final quest stage without coaxing (well, me Shouting them through the doorway to wake up the boss, because they were just idly standing there), then they engage the boss and I make sure both survive the fight, and then they run back out through the doorway and continue standing there, not doing anything...and when I press escape to reload yet again the game starts to stutter and the background turns two shades of mustard yellow... (!) This now happens every time I reload.

Worse, the game overwrote the save file with me originally entering the cave with three autosave copies of the exact same save, even down to the same time and date to the minute. So I can't backstep in the saves past the point where it all became screwy now... Wonderful.

Strangely, there's still a save from 18 levels in the past that just keeps sitting there in the save list that I can't remove or otherwise delete, along with a save from the very first cartride in the game. If I were to autosave and then quicksave after loading that one, my entire progress so far would be wiped out. Don't think I can live with that...
 
Earlier today I went into the stronghold at the top of the mountain just southeast of Riften for the first time. That was quite a crazy ride. Highly recommended if you want a good, long dungeon crawl with lots of sweet loot.
 
Ok, my save game's borked now. Dunno what the shit happened, the game crapped itself and wrecked a save file just by re-loading it somehow. I was in a draugur tomb, helping (involuntarily) two NPCs loot it. First run through I got so annoyed with them I shot and killed them both. Then I found letters on their bodies which gave me a guilty conscience, because I don't actually go around killing NPCs for no reason, only if they are hostile to me.

So I reloaded, and during the final fight the woman NPC disappears somehow; her body was just totally gone, and the male turns on me. I kill him hella easy, but I don't like her dying, or whatever happened. Maybe she fell through the gameworld; I've seen that happen like a dozen times while playing Skyrim.

So I reloaded again, and after that the game became wonky. The NPCs didn't want to proceed to the final quest stage without coaxing (well, me Shouting them through the doorway to wake up the boss, because they were just idly standing there), then they engage the boss and I make sure both survive the fight, and then they run back out through the doorway and continue standing there, not doing anything...and when I press escape to reload yet again the game starts to stutter and the background turns two shades of mustard yellow... (!) This now happens every time I reload.

Worse, the game overwrote the save file with me originally entering the cave with three autosave copies of the exact same save, even down to the same time and date to the minute. So I can't backstep in the saves past the point where it all became screwy now... Wonderful.

Strangely, there's still a save from 18 levels in the past that just keeps sitting there in the save list that I can't remove or otherwise delete, along with a save from the very first cartride in the game. If I were to autosave and then quicksave after loading that one, my entire progress so far would be wiped out. Don't think I can live with that...
Yeah, for every character I store a separate save, and typically try to save to it after every dungeon crawl is finished. That way the worst that can happen is I have to go back and start the next dungeon over again.
 
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