As good as the visuals are in the Xbox 360 version of Skyrim, there are a few drawbacks. Even with the game installed, load times are lengthy and frequent. Every time you fast travel, every time you enter a building or town with a door, you'll need to sit through a load. You'll also experience framerate drops depending on how much happens to be onscreen. The PC crowd should be happy to hear that, assuming you've got a powerful machine, The Elder Scrolls V looks far and away the best. The draw distance can be pushed way back, letting you see clear across enormous spaces, and you benefit from a higher visual quality throughout, as well as dramatically shortened load times, to the point where they barely exist at all.
The only downside of the PC version is the interface, which is elaborately presented and a breeze to use on consoles, but is inefficiently laid out for keyboard and mouse controls. To cut down on time spent in menus with both versions you can assign almost anything – armor, weapons, spells, shouts, pieces of meat – as a favorite. This menu can then quickly be brought up during a fight, pausing the action, so you swiftly adjust to the changing nature of a battle without having to page through the main menu system, though on PC an option to also bind items and spells to number keys would have been appreciated.