Tekken 5 looking fine!

That image does not load, but the properties state vf2 render.

I hope it was midnamed cause no render at that time compared to VF3 real time.

Personally I think the real time demo of VF3 you can see on the History movie was more impressive than VF4 characters. Especially Jeffery my god.

It's hard to put as much faith into VF when Yu is not the driving force of the vision.

As far as PV vs the Read 3D tech, I can't see any comparision as far as what was out. I'm not into the technology as most people here but Model 3 destroys Naomi2. I think if Sega went back and used Model 3, with everything they know know, they could still make a VF4 superior to the Naomi version.

I know it's not gonna happen, I was just saying I missed VF's reign at the top of the graphics for fighters, holding the title until the NEXT VF.
 
Nah. Model 3 was less powerful than DC. Naomi2 is more powerful than even Xbox in some instances ;)
 
Hopefully this works-

vf4ft_2.jpg


As I was saying the in-agame graphics of VF5 will be on par with this render of VF4 Final Tuned
 
Pretty small to judge

The stones SURE are square looking......

I doesn't matter how powerful the Naomi 2 is in theory so much as in practice.

I think the backgrounds in the arcade VF3 look far better than the arcade VF4. The characters don't look as good of course but we are talking about years apart. I don't even think the VF3 characters were skinned as the joints are obvious. I'm sure if they redid VF3 they could make everything look far better.

Sega GT is still one of my favorite racers ever, I think it holds up well even today graphically and it's ancient.
 
SEGA's Model series of arcade boards were really robust. Though launched in 1996, Model 3 can even better sustain and deliver top IQ than Dreamcast or PS2 on features like high-color depth texturing, trilinear filtering, edge anti-alaising, and high-specular gouraud shading. It has a useable framerate lock, too.

I think PowerVR Series 2 made the best choices for SEGA's hardware successors. In addition to higher resolutions, Naomi/DC reaches higher levels of geometry - and yet higher for System246/PS2 - than Model 3, but Naomi/DC makes the better match by also displaying great image quality like Model 3. Naomi 2 was then the natural choice for their next arcade system, the board which would run the fourth installment of their flagship Virtua Fighter series.
 
matroxgaming said:
Pretty small to judge

The stones SURE are square looking......

I doesn't matter how powerful the Naomi 2 is in theory so much as in practice.

I think the backgrounds in the arcade VF3 look far better than the arcade VF4. The characters don't look as good of course but we are talking about years apart. I don't even think the VF3 characters were skinned as the joints are obvious. I'm sure if they redid VF3 they could make everything look far better.

Sega GT is still one of my favorite racers ever, I think it holds up well even today graphically and it's ancient.

Have you actually played VF3 and VF4 arcade??
And if they remade VF3 again it would look better since it would be on new hardware but why would they remake it? :?

I give you a piece of advice. Go and download a vid of VF4 ARCADE and then tell me if it does not look good. It is no where near crap that VF4 PS2 turned out graphically. Also on the arcade machine VF4 can have the VGA mode turned on ;)
 
My friend has the MACHINE in his HOUSE. There are two foot holes in the floor from standing and playing it.

Yeah I have alot of experience with the arcade version.

I stand by what I said.
 
Lazy8s said:
SEGA's Model series of arcade boards were really robust. Though launched in 1996, Model 3 can even better sustain and deliver top IQ than Dreamcast or PS2 on features like high-color depth texturing, trilinear filtering, edge anti-alaising, and high-specular gouraud shading. It has a useable framerate lock, too.

I think PowerVR Series 2 made the best choices for SEGA's hardware successors. In addition to higher resolutions, Naomi/DC reaches higher levels of geometry - and yet higher for System246/PS2 - than Model 3, but Naomi/DC makes the better match by also displaying great image quality like Model 3. Naomi 2 was then the natural choice for their next arcade system, the board which would run the fourth installment of their flagship Virtua Fighter series.

Thank you, Model 3 was a serious monster. 1996!!!

I don't know about natural choice rather than smart choice, every VF player I know would have loved a Uber model 4 iteration.
 
Matrox, what you are complaining about has nothing to do with technical abilities of either platform (M3 or N2). You're complainig about design decision made by Sega.

It is obvious that N2 is in pretty much every way superior to M3 and it is obvious that VF4 is in every way superior LOOKING than VF3.

Sega decided they would go back to VF2 design, because VF3 wasn't welcomed very well among the aficionados (too many changes, and apparently the good old VF monsters did not like that).

VF3 does not look anywhere near as good as VF4. The fact that you like the stages in VF3 more than VF4's does not change that. I, for one, loved the snowy stage in VF3, but then again, the snowy stage in VF4 looks much better, as "normal", "restricted" and "flat" as it is.
 
I disagree the only thing that looked better was the deformable snow. The former had a nice creek running through it, the snowy cliffs were a wall. A nicely textured fenced build up was a ring out. In 4 it's a ring caged in with nice deformable snow, I much prefer 3's. The stages in 3 were functional, the stages in 4 serve no function except as a pretty backdrop, I that's all you care about, hey cool. I however think it was a step back.

VF4 was made newbie friendly, VF2 was FAAAAR from that. They went back as far as taking away all the things that made VF3 unique, like block stuns, multiple height terrain and the evade button.

The only way VF4 is like 2 is the removal of the evade button.

No no I know I'm complaining about a technical decision made by Sega, I have complained about it since it was announced to be Naomi 2, not a new high end Model 4.

Look at the jump from 1 to 2 to 3, all amazing.

VF3 to VF4 was a small jump indeed, and I'm talking graphically, it went back as far as design in my book.
 
matroxgaming said:
I disagree the only thing that looked better was the deformable snow. The former had a nice creek running through it, the snowy cliffs were a wall. A nicely textured fenced build up was a ring out. In 4 it's a ring caged in with nice deformable snow, I much prefer 3's. The stages in 3 were functional, the stages in 4 serve no function except as a pretty backdrop, I that's all you care about, hey cool. I however think it was a step back.

VF4 was made newbie friendly, VF2 was FAAAAR from that. They went back as far as taking away all the things that made VF3 unique, like block stuns, multiple height terrain and the evade button.

The only way VF4 is like 2 is the removal of the evade button.

No no I know I'm complaining about a technical decision made by Sega, I have complained about it since it was announced to be Naomi 2, not a new high end Model 4.

Look at the jump from 1 to 2 to 3, all amazing.

VF3 to VF4 was a small jump indeed, and I'm talking graphically, it went back as far as design in my book.

Well, to me and many others, the uneven stages distracted way too much from what VF has always been about. That is one of the reasons why Sega wanted to "go back" to basics. "Simpler" doesn't mean "worse". And yes, VF4 was targeted at a larger audience for the very reason that the uneven stages made VF3 too hard to swallow. Be it for the fact that the system wasn't well implemented, be it for the fact that it was too "advanced". That's the reason.

If VF3 were to be converted to Naomi2, using the same polygon counts and texture resolution available to VF4, it would look amazing.

To me, it wasn't a "step back"... :D
 
The stages are alot better than the T4 design. I don't know why but fighting in a parking lot and on the airport tarmac were lame to me, I can visit those places anytime. I'd rather have exotic are culturally different stages. The poppy field one I like.

The blade character I don't know if I like yet

The Chinese guy looks kinda cool. Real evil looking.

New girl is just Jun, prob with some new moves, Yawn.

Why is Heihachi dead? I mean I know he was like 80 lol. But he was the rawest character in the entire series.
 
matroxgaming said:
The stages are alot better than the T4 design. I don't know why but fighting in a parking lot and on the airport tarmac were lame to me, I can visit those places anytime. I'd rather have exotic are culturally different stages. The poppy field one I like.

The blade character I don't know if I like yet

The Chinese guy looks kinda cool. Real evil looking.

New girl is just Jun, prob with some new moves, Yawn.

Why is Heihachi dead? I mean I know he was like 80 lol. But he was the rawest character in the entire series.


Oh thank god!!! They brought Jun back.... Her and Heihachi were my main characters like, EVER... If Heihachi is not there it's good that they brought Jun back. Or whatever her new name is, important thing is that she has the same style.
 
matroxgaming said:
My friend has the MACHINE in his HOUSE. There are two foot holes in the floor from standing and playing it.

Yeah I have alot of experience with the arcade version.

I stand by what I said.

nothing wrong with that. You and I just have different ideas that is all. ;)

I still think that N2 was a very very nice piece of hardware and that VF4 is still the best looking arcade fighting game to date but everyone is entitled to his opinion and looks are subjective :)
 
Just a note: Virtua Fighter 3 is one of the most popular and enduring arcade games of all time. Even with all of the complexities, its battle system is recognized as being very well balanced.

Model 3 employed a lot of processors and chips. PowerVR's tech gives great price/performance, so I'd imagine their board would go to scary levels of power too with a similar expense.
 
I remeber in Tekken 2 Jun had the nastiest Infinite combo. Well nasty to newbies but, VERY NASTY to newbies, hehe. Course that combo went away with T3 and low parries.

I wasn't saying yawn Cause I don't like Jun, just that women is not a REAL new character.

In fact I could have sworn I saw the ninja guy do one of Nina's multi-parts.
 
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