Not impressive, yet i've never seen such a large animal ever rendered in any video game. Also, the camera moves constantly so your point is wrong.
It's everything that looks better : textures, polys, shaders, lighting. Saying that HZD has better assets only due to higher polys is simply false.
Here is an example of what i mean :
Thats a character model I'm talking about the environmental graphics. Soil textures have a higher resolution in Wildlands. Horizon does not use a lot of tesselation and Wildlands while useses it for some buildings etc.as well. Why is the lighing better? It also has lower the shadow LODs closer.
As for moving objects. Star Citizen already has very datailed and big objects in the playable Alpha version
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