I have had a question for a while which surely the bright boys around here can answer.
What are the chances that one day far far away, technology will be advanced enough there will only be one engine? One really, really advanced engine or middleware which does anything you can throw at it, be it an action game or a racing game.
Developers just put in the art, animations and controls and whatnot and the rest is done.
Everything would work based on real physics, which can be adjusted here and there for different effects, of course.
That would surely cut r&d costs to a minimum and let devs focus on actually making the game, without having to build an engine from the ground up.
I mean, when things approach photorealism, you can't get any more photorealistic, right?
Any ideas?
What are the chances that one day far far away, technology will be advanced enough there will only be one engine? One really, really advanced engine or middleware which does anything you can throw at it, be it an action game or a racing game.
Developers just put in the art, animations and controls and whatnot and the rest is done.
Everything would work based on real physics, which can be adjusted here and there for different effects, of course.
That would surely cut r&d costs to a minimum and let devs focus on actually making the game, without having to build an engine from the ground up.
I mean, when things approach photorealism, you can't get any more photorealistic, right?
Any ideas?