Looked at the Hammerhead on their page because a mate of mine loves it (but he's not gonna buy it because...well, lol, just look at the price), and for charging such a crazy amount of real-world money - over $600 - there's a fantastically tiny amount of information given out on what exactly you're buying. There's almost no technical stats on the ship at all, other than some basic dimensions. That it has six weapons turrets you have to eyeball by looking at the screenshots, even though this is a warship there's no list of armaments at all. Also not mentioned: which turrets are/can be manned and which are computer controlled.
There's no speed, range, armor or shield strength stats (if applicable) that I can see. There's no crew capacity/requirements mentioned, no data on the hangar or what fits into it, cargo capacity, nothing. There's basically no fucking interior screenshots (like, two total for a ship that's 100m long), or basically any screenshots worth a damn at all. No straight-on dorsal side images, straight from front, side, rear etc. It's all really shitty and amateurishly made even though the actual website design is nice. Interesting dichotomy there, but also very frustrating.
Even if I did have the money to spend willy-nilly on fake spaceships in an unfinished game I totally wouldn't, because I don't know what I'm paying for. Nobody would buy a car unseen, with almost no stats on either its specs or performance, so why would I buy an expensive spaceship?
The game looks fantastic all of which I've seen, including this Hammerhead thing, but the whole development process and the company itself is so amazingly godfuckingly badly run that the whole thing deserves to just crash and burn into a smoldering pile of nothing, because that's basically what it is right now. It's just a pile of bits and pieces, and most of them aren't anywhere finished and basically all of them don't even work properly (IE, falling through the floor of your crib and suffocating in the vacuum of space - whattafuck.) And I'm fucking tired of hearing how the scope grew and shit like that - FINISH THE FUCKING GAME FIRST SO THOSE WHO HAVE PAID FOR IT MANY YEARS AGO NOW CAN PLAY IT. THEN ENLARGE IT.
Don't feature creep all over the fucking place for half a decade without delivering a single fucking thing. Jesus, hasn't this guy done ANY games development at all before?
It's like, if 3drealms decided to, you know, constantly keep up with the moving state of the art of 3D engines and computer graphics as they made their game, and make everyhing really interactive, and it ending up developing for 11 years and almost bankrupting the company and getting themselves sued because they still didn't have a finished game yet after all that time yet accepted an advance from their publisher - oh yeah. That's right, that did happen!
So, history.
Friggen learn from it, okay.