I think franchises like Spider-Man - that are well fleshed out with vast amounts of source material - can be tricky to change too much. You can expect fundamental gameplay evolutions, which we saw in Miles Morales, but fundamentally it's Spider-Man. His thing is fighting crime by swinging around, using his agility and strength and webbing people.
Unless you're thinking of a gameplay paradigm shift like classic God of War to modern God of War, the Spider-Man formula is kind of locked but I'd be interested to hear what you think they could add or change without incurring the wrath of Spider-Man fans. It's the same with most franchises: Uncharted, Ratchet & Clank, The Last of Us, Halo, Gears of War. They are what they are. Changing too much is a hell of a risk/reward gamble.