london-boy said:
Acert93 said:
It is actually amazing that GCN SC2 outsold the PS2 version in the US. Sony has a 4:1 advantage in global install base. Obviously Nintendo's brand and mascots are still strong (at least on the GCN).
What's so amazing in selling more on a platform with
NO decent fighting games as opposed to one which is saturated with very very good fighitng games? Obviously the former's audience will be more eager to buy the game than the audience of the latter platform.
I would not go as far as to say there are no decent fighting games. Maybe not a lot, but there are some good to great fighting games on the Cube:
SSBM
Mortal Kombat: Deadly Alliance
Mortal Kombat: Deception
Bloody Roar: Primal Fury
And then there are your tweeners (like boxing games, Godzilla Melee, Dragon Ball Z Budokai 2, Viewtiful Joe, and Wrestling games.
So while SCII and SSBM are the only games in the same breath as a Tekken or VF, I think it would be unfair to say SCII sold well because there are no other good fighters. Few, yes. None, no.
But the arguement that SCII sold well due to no competition also ignores the fact that most gamers who want fighting games went to the PS2 to begin with. I think this is a very accurate statement considering the fact most cross platform sales do very poorly on the GCN. Why? Because more often than not more players have other consoles for those games and/or Cube owners get shafter with late, poor ports.
Personally, I think the inclusion of Link into SCII is the clear reason it sold well on the GCN. Lack of heavy competition may have helped spotlight a quality game, but the fact still remains most gamers who want quality fighting games got PS2s.