Sony's console platform policy

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BECAUSE this man never had a BIG team of experts and software developers telling him what they wanted on PS2...
Do PSX2 and CELL architectures look like the work of someone who listens to experts and software developers????

In Japanese corporative culture, a subordinate never questions the instruction of his superior, he just does it. What are young and talented engineers to do when an old man with almost no formal education in computer engineering tells them to build his "vision"???
 
Atari Lynx wasn't any of Atari 16 bit computers.

very true. The "Atari" Lynx wasnt even really made by Atari. ok perhaps the final development was overseen by Atari, but really, the Lynx was made by Epyx. it was the Epyx Handy which was developed in 1987 (actually the idea was born around 1985) and then Atari bought Handy in 1988, before renaming it Atari Lynx in 1989, the year it was released.

the Epyx Handy / Atari Lynx is more closely related to the Amiga custom hardware (correct me if Im wrong) than the Atari 16-bit computers.


Incidentally, the NEC Turbo Express / PCEngine GT (or Game Tank) had several codenames, including "HandyGrafx" :)

sorry to wonder so far off-topic here :)
 
Re: ....

DeadmeatGA said:
BECAUSE this man never had a BIG team of experts and software developers telling him what they wanted on PS2...
Do PSX2 and CELL architectures look like the work of someone who listens to experts and software developers????

In Japanese corporative culture, a subordinate never questions the instruction of his superior, he just does it. What are young and talented engineers to do when an old man with almost no formal education in computer engineering tells them to build his "vision"???


oh god this is getting worse by the minute......

can someone with "formal qualification" please explain some things to Deadmeat, because i clearly do not have the right specifications to be believed.
Faf? Archie? Pana?

last time i checked, developers from Namco, Square and some others helped or at least supported Sony in the construction of PS2.

someone more "believable" than me will tell u, deadmeat, that PS2 was not a single-man feat. in fact it wasn't even a Sony-centered work as i have explained.

the fact that u actually believe what u're saying is very funny and completely out of this world.

we're not saying Ps2 is perfect, far from it. but u're taking it to some extreme levels....
 
Re: ....

DeadmeatGA said:
BECAUSE this man never had a BIG team of experts and software developers telling him what they wanted on PS2...
Do PSX2 and CELL architectures look like the work of someone who listens to experts and software developers????

In Japanese corporative culture, a subordinate never questions the instruction of his superior, he just does it. What are young and talented engineers to do when an old man with almost no formal education in computer engineering tells them to build his "vision"???

"In Japanese corporative culture, a subordinate never questions the instruction of his superior" might be right, but please explain how this works in a project financed by Sony, Toshiba and IBM. Three companie, two Japanese and one American happily burning billions of investment funds without asking any questions? Not able to express suggestions, ideas or worries?
 
Deadmeat, I know what you mean by standard Asian practices regarding management and assistants, but clearly Suzuoki Masakazu, Okamoto and all the other engineers seem to honestly believe in what they ahve created and are creating.

Kutaragi DOES listen to his staff... of course you are trying to make him look like a fool...


What are young and talented engineers to do when an old man with almost no formal education in computer engineering tells them to build his "vision"???

WTF ? Deadmeat, who the feck are you to spit so much dirt on Ken Kutaragi ?

I think you do not know what you are talking about in this occasion ( not unusual with you... ).

Considering that the current Cell patent does NOT have the name of Kutaragi on, considering that the team that composed Cell specs ( before the patent was drafted ) was in great part composed by a group of senior experts MPU designers at IBM, I think you are just spewing BS, no offense...
 
S what you're saying is the IBM designed and developed CELL technology is the brainwork of Ken Kuturagi? I think you need to study up a little more on the history of CELL as Kuturagi is pretty much getting a free ride when it comes to this technology. It's really IBM's tech to do what they want with. Sony came up to IBM because they knew it was going to have some amazing performance and decided to help the funding of it. To credit Kuturagi for CELL is just wrong, severely wrong.

Ken Kuturagi isn't a king at Sony who has people bow down to him and follow out his orders. He's a man who sees technology and develops it into a platform that can be bought by millions of people as an entertainment system that plays games.
 
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