Sony Gamescom 2013 conference

Do you remeber the launch of PS1, 2 or also 3?

Are you still asking me why I am disappointed with Sony?
Are you still asking me why I am asking games to Sony in exchange of my money?

If you even vaguely remember the PS3 launch you won't be complaining.

Many of your points, quite frankly, attribute to Microsoft effectively discontinuing the 360 exclusive line while Sony is still developing for PS3 titles.

Remember TLOS? Ya, something of that caliber didn't release for quite a while on 360, as you may have noticed.
 
If you even vaguely remember the PS3 launch you won't be complaining.

Many of your points, quite frankly, attribute to Microsoft effectively discontinuing the 360 exclusive line while Sony is still developing for PS3 titles.

Remember TLOS? Ya, something of that caliber didn't release for quite a while on 360, as you may have noticed.

I'd also argue that the launch of the PS4 is something of a fresh start for Sony. After learning some painful lessons with the PS3 they've come back with a completely new focus and with that a much wider view on where games come from.

It doesn't help the opposition of they have 90 AAA games out in the first year that need to earn millions just to be profitable, when Sony has 130+ games out that are from smaller teams that are all just as innovative and are the potential AAA's in the future. But making money on much smaller budgets.

I just hope that enough units are sold to stop the pain the studios will feel with launch window AAA games.
 
Why are some people so obsessed with AAA games? 99% of the time they seem to be a rehash of the same old boring formula, wouldnt you guys rather less space marines and more variety or are those other games crap because they weren't made with 1000 man teams and a small nations GDP worth of marketing and budget?.

Not sure if it is a serious comment...
Anyway, without exclusive AAA content there would be no reason for PS4 or X1.
There would be no reason for generational tech upgrade.
Everyone could live happy with Steam, GOG etc...
Following your line of thought, graphic will be a variable to take out of the overall equation of video gaming.
Following your thought, innovation should be better than powerfull tech, and so Oculus Rift and kinect should be considered more valuable then AMD Titan.

Well on second thought, I am more than sure that yours was not a serious comment!

If you even vaguely remember the PS3 launch you won't be complaining.

Please, read Nesh comment that I quoted. That is what I am talking about.

Many of your points, quite frankly, attribute to Microsoft effectively discontinuing the 360 exclusive line while Sony is still developing for PS3 titles.
Remember TLOS? Ya, something of that caliber didn't release for quite a while on 360, as you may have noticed.

And what the hell this has to do with the launch of a new next gen gaming platform?

Sorry, really, can you help me to understand your point of view here?
What I have understand is:
I should buy Sony PS4 at launch , spend 399 euro, with maybe 2 intersting AAA exclusive in the first year and half, with next intersting AAA exclusives to be relased in 2-3 year, because on last June they have released a great exclusive title for the PS3 and they plan to relase 2 more PS3 relase by December?

What I see here is a very badly managed launch, at least from games point of view!
I need Sony to show me their exclusive games and many great reasons to move now from PS3 to PS4, or not to choose X1.

I do not need another ornament in my house, if I spend my money on a new console I will do it for gaming.

But sorry, you earn your money or what?
 
This is excatly my point!
This is my exact feeling!

Launch a new console with just 3/4 AAA games and then ... nothing?!?!
Are you still asking me why I am disappointed with Sony?
Are you still asking me why I am asking games to Sony in exchange of my money?

By all means, tell us how you REALLY feel :)

What we are getting is a healthy amount of games for a brand new console, there is more or less everything we could ask for. And Sony avoids over saturation of their launch markets, and can keep on working on those big AAA exclusive titles that they have to deliver next year at xmas time. And Sony would be stupid to talk to much about what is to come right now, very few people buy a console and put it on the shelf while they wait for the AAA exclusive to get released. And the PS3 is still there, GT6 is a sure sell to me for example..
 
I do not know, I hate to pass as mad, but why people do not complain about what Sony is doing? They are all happy with the chat about Husa or 50% more powerfull vcard?
Or everyone is intoxicated by the NeoGAF pro Sony campain?

I have a hard time motivating a decent, informed answer to your post after this.
 
Do whatever you want, but your argument is completely nonsensical. Most of us developed the concept of object permanence as infants and don't need to have something in front of us to believe it exists. That being the case, I can only assume you're being willfully obtuse when you suggest just because Sony hasn't announced their lineup of games that are 18-24 months out means that they don't have any games that will be ready before 2-3 years.
 
Following your thought, innovation should be better than powerfull tech, and so Oculus Rift and kinect should be considered more valuable then AMD Titan.
For a lot of gamers, that's true. I hear a lot more enthusiasm across the internet for Occulus rift than I have for a stupidly overpriced power GPU. If you're more excited about a Titan GPU, you should probably stick to PC gaming.
 
This is excatly my point!
This is my exact feeling!

Launch a new console with just 3/4 AAA games and then ... nothing?!?!
This behaviour/strategy could be good or excellent during years 3, 4 etc.., but at launch.. Come on!
To me this is THE WORST launch in Sony history.
You need AAA games on launch windows but you also need something to dream of for the future.
There is clearly something wrong here!
And please do not tell me again about the 15 indie titles or the 2 years old games F2P...

And speaking about future titles:
-) Santa Monica: GoW:As: March 2013 (second or first studio helping with The Order)
-) ND: First Studio TLoU June 2013 ; Second Studio (Uncharted 3...) November 2011;
-) Mediamolecule: Team Buddies ( and maybe one other casual/camere oriented game)
-) Polyphony: GT6 December 2013
-) Guerrilla, Second Studio (working on Vita?, exists?)
-) Japan: Knack, TLG (?)...
-) Quantic Dream: BtS Ocrober 2013.

The next 2-3 year doesn't look so bright in terms of Sony exclusive AAA games!!!
Or people out there are aware of other things that I do not know?

A part for ND second studio (Uncharted 3), I do not see many other things for the next 2 year of PS4!
I
In my poor opinion, Sony need to put heavy money on 3rd AAA party exlcusives, because I fear that when the first wave of Sony mega fan supportes will end, normal consumers, and gamers will necessary begin to ask about games, exclusive games!!!
A tangible reason to choose PS4 over X1 !

I do not know, I hate to pass as mad, but why people do not complain about what Sony is doing? They are all happy with the chat about Husa or 50% more powerfull vcard?
Or everyone is intoxicated by the NeoGAF pro Sony campain?

Clearly the majority of them are about my same age at the time of my Amiga500, but not all of them!

Do you remeber the launch of PS1, 2 or also 3?
Now, have seen what MS has prepared for the launch?
-) Crytek
-) Remedy
-) Insomniac
-) Titanfall (plat exclusive)
-) New Forza
-) Exclusive Capcom
-) Minor games but fan favorite like Crimson Dragon & KI;
-) A new Fable;
-) Some motion sensing stuff (KS)
-) Fifa free in EU (my country)

This is the start. And then (as Sony) there is the clouded future with much probably:
-) Halo,
-) Crackdown
-) Alan Wake (?)
-) Gear of War (?)
-) PGR (?)
-) Lionhead 2nd (exists?)
-) Rare 2ns (exists?)
-) New studio Ninja games
-) Probably the new Epic IP...

To compete with:
-) GoD
-) Uncharted
-) TLoU
-) GT7

Are you still asking me why I am disappointed with Sony?
Are you still asking me why I am asking games to Sony in exchange of my money?

It's like I'm watching a sappy soap opera~ ^_^

You only list 4 PS series and a laundry list of big and small MS games. Sony said there are 33 games for PS4 this year. There will be more next year.

As for so-called clouded future, I think most people are talking about Microsoft's CEO change, and their cloud strategy.

Sony is more trying to do Gaikai and standard cloud hosting via Rackspace partnership. Gaikai seems difficult to implement over WAN in the general case. RemotePlay (also based on Gaikai) should be much more reliable but there is really no cloud in LAN.
 
Not sure if it is a serious comment...
Anyway, without exclusive AAA content there would be no reason for PS4 or X1.
There would be no reason for generational tech upgrade.
Everyone could live happy with Steam, GOG etc...
Following your line of thought, graphic will be a variable to take out of the overall equation of video gaming.
Following your thought, innovation should be better than powerfull tech, and so Oculus Rift and kinect should be considered more valuable then AMD Titan.

Well on second thought, I am more than sure that yours was not a serious comment!

I don't know who nor what gave you the impression that only AAA brosef shooters could be technically innovate, i'm sure there will be plenty of games that don't require a lot of power on both the consoles and im also sure theres going to be indies like housemarque with resogun who like too push the limits of what can be done, in a indie title or otherwise.

So to say there would be no reason to have the PS4 or X1 without Call Of Duty 79 or Battlefield 17 is ridiculous.

It should also be noted that technical innovation is more then just graphics, theres going to be plenty of things you can do on the next gen consoles that would not have been possible on the previous consoles that have nothing to do with graphics.
 
You need AAA games on launch windows but you also need something to dream of for the future.

Being brutally honest, I'd give all of the exclusive launch titles, for both consoles, a preliminary score of 80-something. That's probably very unfair, but they all look 'very solid, very pretty and a bit safe'.

As everyone loves metacritic ;). The top-10 rated PS3 games are:
- GTA4, UC2, Batman 2, LBP, RDR, TLoU, portal 2, Bioshock infinite, COD MW2, COD4
7 of them are muti-plat.
360:
- GTA 4, bioshock, orange box, ME2, Skyrim, RDR, Portal 2, Batman 2, Gears of war, Oblivion
Again, 8 of them are multi-plat.

If you upgrade for exclusives, you're maybe missing the point...
 
Why are some people so obsessed with AAA games? 99% of the time they seem to be a rehash of the same old boring formula, wouldnt you guys rather less space marines and more variety or are those other games crap because they weren't made with 1000 man teams and a small nations GDP worth of marketing and budget?.

Generally speaking aaa games are the niche that consoles exist to fill.

You can get most other types of gaming experiences in many other places. But Assassins Creed? you can get that on a console or a gaming PC.
 
I hate to agree with you, dumbo11, but this is becoming the trend. As the production cost increases, it's very hard to remain exclusives and still make buttload of money. If you notice the game publishing model is following the movie industry. Publishers need a bit hit to cover aborted projects and games that failed to recoup dev and marketing cost.

While there will be 1st party exclusives, but it cannot compete...sigh. Only if game development was cheaper somehow...

Edit: typos
 
I hate to agree with you, dumbo11, but this is becoming the trend.

While there will be 1st party exclusives, but it cannot compete...sigh. Only if game development was cheaper somehow...
Why is this a bad thing? It means to enjoy the vast array of games, you only need to buy one console, and you can chose the one that better suits your budget and preferred interface and services. And with PC cross plat, you can also choose to invest a bit more up front to avoid subscription costs and get cheaper games.

Exclusives mean if you want the Kinect experience and you want to play Naughty Dog games, you have to shell out on two consoles, possibly even two subscriptions a year, for hardware that's broadly the same and serves the same role. That sound a bit like having to buy a Warner Brothers DVD/BRD player to play WB movies, and a Paramount DVD/BRD player to play Paramount movies.
 
I hate to agree with you, dumbo11, but this is becoming the trend. As the production cost increases, it's very hard to remain exclusives and still make buttload of money. If you notice the game publishing model is following the movie industry. Publishers need a bit hit to cover aborted projects and games that failed to recoup dev and marketing cost.

While there will be 1st party exclusives, but it cannot compete...sigh. Only if game development was cheaper somehow...

Edit: typos

It's still also a matter of taste. I have a lot of Sony first party exclusives, have been very happy with them all, and it's certainly motivating me to get another Sony console (irrespective of whether I'll also get an Xbox One or not). And certainly Sony's output for the PS3 this year is good enough to feel confident about what's coming for Playstation 4. Several of their studios are also expanding to 2 and even 3 team size. Certainly they're a bit more careful with overhyping this launch, as they've been punished PR wise for the PS3 launch. So instead of lofty ambitional target renders for games that are far out in terms of release date, you're seeing actual code and gameplay (even the Quantic Dream demo was shown to be interactive).

Killzone is my favorite fps, and Uncharted my favorite tps. DriveClub is from one of my favorite racing devs (loved Motorstorm) and Resogun is from Housemarque, producing one of my favorite PSN games (Super Stardust HD). Together with that, many big titles are there at launch (CoD, Battlefield 4, Fifa 14, Assassin's Creed 4) and f2p MMOs for the first time too, as well as several Indie games (some of which are actually quite special). And I loved Infamous Festival of Blood, so I'm really looking forward to Second Son as well.

As far as console launches go, there's little to complain about. And then you know that there's still a pile of development coming up: GG's second team, Naughty Dogs first and second teams, Santa Monica's first team, are all likely to show their games within a year from release and have something out there relatively soon (2 years after launch max).

And yes, for several titles, it is nice that there aren't real exclusives. I for instance really think it's a shame something as universally appealing to kids as Lego City is Nintendo exclusive. In fact, I hate that much more than that Mario is exclusive, because Lego City appeals to my son outside of the whole console ecosystem, whereas Mario is something that is created and owned by Nintendo. I was extremely happy to learn that at least Rayman Legends wasn't going to be a Wii U exclusive after all.
 
This is excatly my point!
This is my exact feeling!

Launch a new console with just 3/4 AAA games and then ... nothing?!?!
This behaviour/strategy could be good or excellent during years 3, 4 etc.., but at launch.. Come on!

We also know there are tons of studios that we know are good doing something. We know they're definitely under development and I'm not going to blame them for not showing their stuff right now.

The gaming community is already swamped with new titles and it's more beneficial for them to focus on the more short-termed ones than distract the general public with stuff coming in around late 2014 or even later.
 
It's still also a matter of taste. I have a lot of Sony first party exclusives, have been very happy with them all, and it's certainly motivating me to get another Sony console (irrespective of whether I'll also get an Xbox One or not). And certainly Sony's output for the PS3 this year is good enough to feel confident about what's coming for Playstation 4.
This is where I am now, and where I also was just before the start of the current gen.

While there were plenty of Xbox 360 exclusives I really enjoyed: Halo, Gears or War and Dead Rising, in particular, there were more Sony exclusives that I enjoyed: Ratchet & Clank, Uncharted, Motorstorm, The Last of Us, everything by ThatGameCompany, inFamous, Resistance, Heavenly Sword and others I've forgotten. I'm not a fan of God of War nor anything Quantic Dream have put out but even with those out, Sony was a better fit for me. The fact that I missed Ico, Shadow of the Colossus, Jak & Daxter and Sly Cooper on PS2 and have had a chance to play re-imagined versions was a bonus. More of a bonus that some were free thanks to PS+.

I can understand why others may find Microsoft's offerings more appealing. It's a matter of taste and it's entirely subjective.
 
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Why is this a bad thing?

Because it could set up a scenario like what happened in the movie, where we get a bunch of big budget titles without substances. And the marketing power of the publishers blanket the whole industry in order to protect their investments...so we get little chance to hear about (be persuade) by smaller budget titles that might be better.

I used to think that if you have a great (or just a good idea) you can be successful, however nowadays I'm not so sure...maybe I'm wrong (hopefully I'm wrong).
 
It's still also a matter of taste.

How many of the exclusive would have done better if they didn't had to compete with the huge advertisement budget of the multiplatforms?

And yes, for several titles, it is nice that there aren't real exclusives. I for instance really think it's a shame something as universally appealing to kids as Lego City is Nintendo exclusive. In fact, I hate that much more than that Mario is exclusive, because Lego City appeals to my son outside of the whole console ecosystem, whereas Mario is something that is created and owned by Nintendo. I was extremely happy to learn that at least Rayman Legends wasn't going to be a Wii U exclusive after all.

I know this OT, but it goes...

Would the gamer industry better serve if there were no multiplatforms or exclusives? So that the case of Lego City being exclusive to just WiiU, you then buy the WiiU for that games. There will be no game overlap...etc.

Conversely, if there were no exclusives, then wouldn't the consoles be commodities? So does that mean for the big three? Will there be the big three?
 
IMHO, there will always be exclusive contents.

Look at TV programming. Companies also want to create their own exclusive or original series.

Edit: ... And there goes my long weekend. :(
 
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