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Another Sony acquisition where you say "Who?" and have to google what games the company have been involved in.
That’s a studio made up of former ex-Bungie.And have no track record. Makes me wonder what are the qualigications that attract Sony to buy
Not even close. As various senior folks from Bungie have said at industry events the company was pretty consistent prior to the year 2000 acquisition by Microsoft, after which much management began to erode which is not uncommon of the root and file of the video games industry, which is incredibly transitory.Effectively by owning Bungie and Firewalk studios, they have the original Bungie.
I think personally this is a better per dollar spend than ABK. At least wrt shooters. Bungie understands combat design and that’s a critical part of shooting games. I’ve yet to see another game where you really feel the impact of the guns you shoot.That’s a studio made up of former ex-Bungie.
Effectively by owning Bungie and Firewalk studios, they have the original Bungie.
Even if true regarding staff, unless Sony blend them back into one different studio, it's two teams and not one Bungie 2.Effectively by owning Bungie and Firewalk studios, they have the original Bungie.
And/or ProbablyMonsters is strapped for cash operating three studios that haven't any products making money and this is something of a bail-out for them?
The new Bungie sort of speak, still has that MMO style experience. From a technical perspective Bungie new is great.Even if true regarding staff, unless Sony blend them back into one different studio, it's two teams and not one Bungie 2.
I can only presume what Firewalk has shown to Sony behind closed doors has impressed so much that Sony have gone all in. And/or ProbablyMonsters is strapped for cash operating three studios that haven't any products making money and this is something of a bail-out for them?
They're at $450 million investment funding. Head count was 230 in 2021 and plans on 50% headcount growth per annum. Three games are a multiplayer shooter, published by Sony, developed by Firewalk and now acquired; single player AAA game; and online coop RPG. The quick transition of Firewalk from ProbablyMonsters to Sony is weird, especially if operating under ProbablyMonsters' umbrella still. A change of hands and exchange of money with no material change to the company?
Bungie already got overwhelmed with destiny 2 development. Lightfall dlc and it's season has been dubbed as "anime filler episodes" by the community due to how obviously low quality it is.The new Bungie sort of speak, still has that MMO style experience. From a technical perspective Bungie new is great.
If they’re looking for innovation and story old Bungie is still there; so separating or kept together may still work out for Sony since they can have Bungie assist on a variety of titles a bit like how all Ubisoft studios will work together on a title without needing to be the lead studio.
After forsaken,I started playing Destiny again, but I am still at Forsaken
Will see how long it takes to get up to the latest expansion...
Yet. In ten years time that could be different and they'd have a natural strong advantage there.Tencent and embracer atleast don't have financial incentive to lock their games to a specific ecosystem based on hw...
Your not wrong. But I don't think they would be looking at hw but the emerging cloud market?Yet. In ten years time that could be different and they'd have a natural strong advantage there.
Which is sorta hardware, just ones they deploy in the datacenters, but yeah, not consumer owned HW.Your not wrong. But I don't think they would be looking at hw but the emerging cloud market?