Why does this only apply to MS? Why not ask should Sony PS4 go multivendor hardware providers?
I'm opening this thread up to that broader topic.
Why does this only apply to MS? Why not ask should Sony PS4 go multivendor hardware providers?
I'm opening this thread up to that broader topic.
There's a reason nobody did this or even attempted it after Trip Hawkin's 3DO & M2-project. Just looking at the math in this age of selling-at-a-loss console hardware.
And this sums it up. The economies of game consoles have profits (licensing, sales) are in the games. You want to sell to as large an audience as possible so need to sell the box as cheap as possible to keep the barrier to entry (ownership) as low as possible.
Having third party manufacturers make consoles means they are going to want paying which is taking profit and margins from the platform owner.
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MS wanted to do that as they didn't want the hardware headaches, but no manufacturers would bite because they'd be competing with other manufacturers for the minimal hardware profits but not getting any of the software money. It's basically a dead-end business model. It only works with competing CE devices because they are very cheap to make using commodity parts.
The best you can hope for is a standard that hardware manufacturers can make the devices support and run games, like Sony's ill-fated PS Mobile. That's similarly doomed as a waste of effort for the hardware manufacturers and a PITA for developers struggling with conflicting hardware. MS have the viable part of that market sewn up with Windows PCs too.
Basically, to make that case you need to make a case to the IHVs. When you can explain to Samsung and Dell why they would want to make an MS or Sony console, you have an argument for that strategy.
Sega tried with the Saturn, but you can guess how much success that was....I remember that at some point in some way this has been tried with ps1 and dreamcast, but were mainly integration in another product like tv
I remember that at some point in some way this has been tried with ps1 and dreamcast, but were mainly integration in another product like tv
Sega tried with the Saturn, but you can guess how much success that was....
Can someone remind me of these examples? I am trying to remember but my memory is a little foggy.
I don't follow. It's not a great business model if the hardware is more expensive than it needs to be to draw interest from manufacturers. For example, suppose Microsoft did this for their next console and Sony did not, so you can buy a Samsung Xbox, Panasonic Xbox and Philips Xbox. Each manufacturer is going to want a profitable slice of the hardware sale which will push the price up so out of the gate, compared to Sony's paired down pricing, Xbox Two is already more expensive.That's where Xbox Live, Xbox TV , Games on demand , Cloud gaming & so on come in at.
That's the mother-of-almihgty-God sized if there; it's basically utter fantasy given Microsoft's current OS position on anything but desktop.If Kinect just so happened to be the new standard for media interacting & the Xbox OS became the standard OS for interacting with TV. Other companies would also want to have Kinect & Xbox OS in their boxes.
Can someone remind me of these examples? I am trying to remember but my memory is a little foggy.
Why would LG, Samsung or Sony pay Microsoft for a Windows licence over what they have now?Between cortana kinect and winrt, microsoft has all the potential to at least become one of the smart tv os
Nevermind what we'd feel - what would be the motivation driving such a decision? What would sony/ms gain from this?How would you all feel about something like this happening?
Can someone remind me of these examples? I am trying to remember but my memory is a little foggy.