Saw this posted at GA.
http://www.gamepro.com/gamepro/famitsu/hardware/news/33068.shtml
http://www.gamepro.com/gamepro/famitsu/hardware/news/33068.shtml
Posted: 01/26/04
Famitsu recently interviewed tech consultant and former PlayStation and PlayStation 2 CTO Nobuichi Okamoto on the next generation PlayStation. Okamoto is currently producing middleware software for games and mobile phones, and is also involved in the production of the Cell OS, which will run the PlayStation 3.
Here are excerpts from the interview:
Q: Mr. Okamoto, we understand that you are involved in the production of the Cell OS, which is expected to be used in the successor to the PlayStation 2. Being at the forefront of the latest technology, what do you expect from the next-generation hardware?
A: Yes, I am currently under contract with SCE for the production of the Cell OS, and am involved with the project even now. I am not at liberty to say anything regarding the successor for the PlayStation 2. However, speaking about next-generation consoles in general, I can say without a doubt that how networks are used will change.
Q: How will the use of networks change?
A: I think that the use of networks as a platform for games and as a platform for communication will be integrated. Currently, online games are identified as a single genre. I think that this will change so that any game will have online capabilities. As saving data on memory cards has become an industry norm, being able to communicate with somebody playing the same game will become the norm as well.
Q: With networks becoming the norm, how do you think that will change the way games are played?
A: Not only will people use keyboards and controllers, but people will also use cameras and microphones and communicate like videophones. As with the "Minna no Golf Online" (Hot Shots Golf Online), every game will have a virtual area to match up games. I feel that there will be virtual worlds that act as arcades, where you can freely go in and out of different areas.
Q: Is the technology available to realize such visions?
A: The Cell OS, which is in production now, is made to use such capabilities with ease. But with the network, we are still brainstorming on its application.
Q: How long will it be until we see hardware using the Cell chip?
A: Development of the Cell started in spring of 2001 as a 5-year project. Hence the project will end in spring of 2006. Although it is not known whether or not game consoles will be sold immediately, we can expect products using the Cell chip to start emerging around that time.
Q: Will 2004 be the year that next generation consoles are announced?
A: From my experience, to produce games on new hardware it takes at least a year to research the hardware and to start planning for software titles. If at this time the software production environment is not ready, I think it will be difficult to announce new hardware this year. Or maybe a developer somewhere has already started research [on the next-gen consoles]... (laughs)
Q: Lastly, how do you think the game industry will change?
A: Domestic sales have dropped in the past two years. But this is a time where everyone's waiting for the next-generation hardware. When new hardware and new ideas are announced, it'll be sure to change the climate of the game industry.