Score one for team-Microsoft:it seems Live doesn`t work in Vista ATM with this title...good way to showcase the stuff you`re trying to promote
SR has no hype, that's the problem. If it's a good game, there's no need to worry about it getting 'killed' by reviews...
It doesn`t for them:http://pc.ign.com/articles/793/793027p1.html.
But then there are dumb omissions, like the way that they didn't bother to include any kind of climbing animation--so when characters go up ladders, they do so locked in their standing position with no movement whatsoever.
So it is basicly just 6 maps?The three smaller, attrition-only maps are for eight-player games, and they're actually smaller versions of some of the existing maps, which feels like a rip-off, considering there are only nine original maps to choose from.
http://www.gamespot.com/pc/action/shadowrun/review.html?sid=6171898
So it is basicly just 6 maps?
Hmm, after watching some videos and screenshots it leaves a bitter taste in my mouth. Gameplay seems stiff as do the animations. Graphics looks simple and old as does the effects. //my opinion
http://media.pc.ign.com/media/827/827006/img_4586891.html
http://media.pc.ign.com/media/827/827006/img_4586884.html
This game is a sleeper just like Chronicals (sp?) of Riddick.
A 101-man team for the Xbox version, 3.5 years.... 9 complete maps...
Something just doesn't add up.
Those enviroments have ploycounts along the lines of the orignal Quake and the slopped on textures look like something out of custom maps made by a child. WTF?Hmm, after watching some videos and screenshots it leaves a bitter taste in my mouth. Gameplay seems stiff as do the animations. Graphics looks simple and old as does the effects. //my opinion
http://media.pc.ign.com/media/827/827006/img_4586891.html
http://media.pc.ign.com/media/827/827006/img_4586884.html