Thanks to maskrider on GAF for digging this up.
Japanese so maybe someone wants to babelfish it. Some neat development shots in their though, poly meshes and such. Seems they discuss some of their animation technique, motion blur, HDR (?) etc. Thought some folks on here might be interested.
http://www.watch.impress.co.jp/game/docs/20051207/3dwa.htm
Japanese so maybe someone wants to babelfish it. Some neat development shots in their though, poly meshes and such. Seems they discuss some of their animation technique, motion blur, HDR (?) etc. Thought some folks on here might be interested.
http://www.watch.impress.co.jp/game/docs/20051207/3dwa.htm