Evildeus said:Ok thanks, so it should be after DX9.0c is released.
Colourless said:Wont be for a while yet though. Still another DX 9.0c beta to come which is due 'real soon now'.
Lezmaka said:Can explain what's different between all 3 6800 ultras? You said "the second 6800 Ultra (the one on the right) is the Extreme version" but there's three. So is the extreme version the one on the right or the middle one?
Ante P said:Diplo said:I have a feeling those tests aren't quite right, but need to do some checking...
They are wrong, I've updated them in an upcoming article:
By the way the second 6800 Ultra (the one on the right) is the Extreme version.
Tridam said:Our fillrate results are a bit different :
Some results on the X800Pro seem to be too low. ATI said me that the reason is probably a lack of optimisation of the memory access pattern on the X800Pro with the current drivers.
Ante P said:Tridam said:Our fillrate results are a bit different :
Some results on the X800Pro seem to be too low. ATI said me that the reason is probably a lack of optimisation of the memory access pattern on the X800Pro with the current drivers.
what resolution, refreshrate and z-format are you running?
I'm running 1024x768, 60 Hz and 24 bit Z 8 bit stencil for all boards.
By the way what does the 16 bits Z "lockable" mean?
Lockable means just that: The application is free to lock the Z buffer.Ante P said:what resolution, refreshrate and z-format are you running?Tridam said:Our fillrate results are a bit different :
Some results on the X800Pro seem to be too low. ATI said me that the reason is probably a lack of optimisation of the memory access pattern on the X800Pro with the current drivers.
I'm running 1024x768, 60 Hz and 24 bit Z 8 bit stencil for all boards.
By the way what does the 16 bits Z "lockable" mean?
OpenGL guy said:Lockable means just that: The application is free to lock the Z buffer.
Mintmaster said:Can someone please run FillrateTester with the 9500 PRO?
Fillrate Tester
--------------------------
Display adapter: RADEON 9500 PRO
Driver version: 6.14.10.6436
Display mode: 1024x768 A8R8G8B8 60Hz
Z-Buffer format: D24S8
--------------------------
FFP - Pure fillrate 1850.9 2047.7
FFP - Z pixel rate 1593.4 1879.6
FFP - Single texture 1215.3 1369.5
FFP - Dual texture 826.4 961.2
FFP - Triple texture 497.9 564.9
FFP - Quad texture 411.7 466.3
PS 1.1 - Simple 1073.1 1423.8
PS 1.4 - Simple 1073.1 1423.8
PS 2.0 - Simple 1073.1 1423.8
PS 2.0 PP - Simple 1073.1 1423.8
PS 2.0 - Longer 541.9 721.2
PS 2.0 PP - Longer 542.0 721.3
PS 2.0 - Longer 4 Registers 542.0 721.1
PS 2.0 PP - Longer 4 Registers 541.9 721.1
PS 2.0 - Per Pixel Lighting 136.2 181.44
PS 2.0 PP - Per Pixel Lighting 136.2 181.44
Ante P said:Just ran shadermark again with the 61.11 drivers and I saw no improvement whatsoever
I do get artifacting (like when overclocking) in shadermark with the 6800 Ultra Extreme... not good
all games I've tried are fine though but it did crash once on my yesterday while in windows
I think the board I got doesn't really handle the new clockspeed....
dan2097 said:You could try ati tool and see whether that detects artifacts. The program wont be able to change your cards clocks seeming as it only supports AIT cards for overclocking, but it should be able to scan for artifacts at the speed you have the card at using its ps2.0 rotating cube.