Can't say I've noticed anything out of bounds by anime norms but I'm sure you see everything wrong about the anime.
Stick to the point: The anime is inferior to the game in presentation, music, story and overall quality judging by the scope of episode 1.
Lower quality? How can you quantify art design like that? It's just different. Some look almost like they do in the game others like Alicia have been noticeably changed.
Easy. Inconsistency. Perspective, proportion and animation smoothless is off.
Almost like ? That means they are different right ?
Oh puhlease. Maturity is in the story, not in replacing a couple of insignificant background characters.
Exactly. So quit judging one episode against an entire videogame in terms of presentation and maturity.
Oh yea, I forgot, the videogame is nigh indistinguishable from a 2D painting so it's okay to compare the anime's drawing to the videogame. And Valkyria Chronicles is about standard for an anime tv series.
Maturity is in presentation and story. Period. There are better anime in art quality but my point is: Anime is different and lower quality than the game.
The sketch shading is fine. If by water color effect you mean the more cartoony texture design(which is no different than the kind of textures seen in other anime-like games like the Tales of series) by it being anime it's got that.
Fine by your standard. Failed by mine.
Any presentation problems you see in the anime are equaled in the videogame with the background cutscenes I've mentioned. Even most other cutscenes were set within the same limited space. The game had few dynamic cutscenes.
Irrelevant. Anime is different and lower quality. That's my point.
I'm sure it will.
Many of the cutscenes were to push along the darcsen and band of brothers drama.
That's your opinion. I have nothing to add. I prefer to see the actual result.
Some of them were unnecessary and others went on for too long. No, not really. The videogame's cutscenes could've used editing. I'd think you'd like dragged out and unnecessary cutscenes.
And the anime could use even more since it's longer than the video game and adds nothing substantial.
Duh. Are you new to 2D animation?
Thanks for confirming my points. So who thinks the game is perfect ? You seem to be the one talking about it.
EDIT:
I do believe that distinction does need to be made. With 3D you only have to model something once with animation you have to draw several times a second. You can't pack in as much detail into traditional animation for obvious reasons. Two different mediums that clearly look like it(despite the sketch shading in the videogame looking really good it still looks 3D).Then you'd need a CG house not a traditional animation house. Besides, CG shows/movies aren't popular in Japan. The CG for the Appleseed movies had to be outsourced and despite it being theatrical movies it still didn't look much better than CG tv shows we've seen here.
So ? It's part of the reasons the game has better quality.
As for CG movie popularity in Japan, I believe it depends on the overall movie quality. Not necessarily because of shallow argument like it's CG or non-CG:
http://www.pixar.com/companyinfo/press_box/news/20000313-71118.htm
Conversely, Miyazaki's movies sell well because they are great productions and have imaginative storytelling.