Sega gives EA/Fox the proverbial finger

cthellis42

Hoopy Frood
Legend
From here:

Publisher Sega of America has filed a patent infringement suit with a San Francisco federal court, claiming that Fox Interactive's Simpsons Road Rage copies patented gameplay elements from Sega's own Crazy Taxi series.

Naming Fox Interactive, Electronic Arts and developer Radical Entertainment as defendants, the suit claims that Simpsons Road Rage was designed to "deliberately copy and imitate" the Crazy Taxi gameplay formula, for which it would appear that Sega holds a patent.

Sega, which cites a number of reviews as part of its evidence of this patent infringement, wants a cut of the game's profits to date (a not insubstantial figure, given that Simpsons Road Rage has become a million-selling title since its launch in late 2001) and wants it taken off the shelves to boot.

Although, like many such cases, it's entirely likely that this suit will never see the inside of a courtroom, so no legal precedent will be set, industry observers are likely to watch it keenly regardless. Whichever way a ruling in this case was to go, it would be very important to the way that publishers and developers do business in an industry where a great many games are simply clones of a tried and tested formula developed elsewhere.

We're in two minds about the case. In general we don't support efforts to widen the scope of patent law, particularly in terms of the sort of broader software patents which enable this kind of gameplay patenting - and we were somewhat shocked recently to learn that a respected British developer is apparently planning to apply for a patent on a form of 3D lighting code used in its latest game, causing anger in the traditionally very open 3D graphics programming and research community.

Gameplay patents could arguably encourage more innovation in games and stem the flow of staid clones which follow on from every successful original title, which would certainly be a good thing. However, certain other less pleasant possibilities also arise from a verdict in Sega's favour in this case. Imagine a world where Bungie had patented the Halo control system - generally agreed as the logical best solution to controlling FPS games on console joypads. Other developers would be forced to adopt different and almost certainly inferior control mechanisms; and the person who really lost out in the end would be the consumer.


Considering the popularity of the title, this'll be an interesting case to watch play out. Could certainly have broad-reaching BAD effects as well.
 
Errrmmmm so why did they not sue Rockstar when they included the same features in GTA3 and Vice city?
Or Naughty Dog (Jak2 has a "crasy taxy" kind of mission)... :?
 
I imagine because A) those "had" somewhat similar gameplay, but not as anywhere near a core facet, and B) EA has a hojillion more dollars. ;)
 
I seem to remember threats over car racing games some time ago - it seems that Sega own(s/ed) a patent on the alternate views outside of the car (from Virtual Racing / Daytona), however I don't remember any actual action over that one.
 
Does anyone think this case has any merit? To have games in the same genre that also happen to contain similar gameplay elements seems pretty common sensical to me. For all the millions they'll probably spend on lawyers for this case, it seems like the money could have been better spent developing quality games.
 
The case will probably end up going nowhere, but you can rest assured SEGA specifically aims at EA because EA is sort of like SEGA's arch-nemesis. I'm not sure SEGA will end up winning or even getting a settlement out of this, but we'll see.

The patent for changing the car views had to do with not a sudde chage but the camera actually moving to a new spot. sega did get moey fromsome companies for it, but it was a really small sum.
 
The patent for changing the car views had to do with not a sudde chage but the camera actually moving to a new spot. sega did get moey fromsome companies for it, but it was a really small sum.

You mean Sega patent an interpolator ? That's just low.

You got link to the patent ?

it seems like the money could have been better spent developing quality games.

Agreed. But really that Simpson game is alot like CT, its CT with Simpson, but then again driving around city isn't a new concept is it ? I remember doing that in what ? Police Quest ?
 
V3 said:
The patent for changing the car views had to do with not a sudde chage but the camera actually moving to a new spot. sega did get moey fromsome companies for it, but it was a really small sum.

You mean Sega patent an interpolator ? That's just low.

You got link to the patent ?

it seems like the money could have been better spent developing quality games.

Agreed. But really that Simpson game is alot like CT, its CT with Simpson, but then again driving around city isn't a new concept is it ? I remember doing that in what ? Police Quest ?

patent number 6,200,138 in the United States Patent and Trademark Office

Don't forget, Sega hates EA for what it has done in the Saturn & Dreamcast era. ;)
 
Thanks for the patent #, I was actually looking for the patent on the camera, but this one is good for the thread too.

Errrmmmm so why did they not sue Rockstar when they included the same features in GTA3 and Vice city?

Well, if you bother to read the patent, Rockstar is in the clear. :LOL:

Really, I can't belive that Sega wasted money on such worthless patent like this.
 
V3 said:
Thanks for the patent #, I was actually looking for the patent on the camera, but this one is good for the thread too.

Errrmmmm so why did they not sue Rockstar when they included the same features in GTA3 and Vice city?

Well, if you bother to read the patent, Rockstar is in the clear. :LOL:

Really, I can't belive that Sega wasted money on such worthless patent like this.

Don't forget there are also some arcade versions of Crazy Taxi, throw in the 3 Crazy Taxi games on consoles (it sold véry well on Dreamcast and PlayStation 2) and you've got a reason to patent your concept.

Maybe a little useless, but I bet they'll earn their patent back tenfold or more when they win. :)
 
I got bored and search around USPO, I found Sega also patent F355.

Another interesting bit, It seems Sega also has the patent for Cel-Shading :LOL:

A graphics system including a custom graphics and audio processor produces exciting 2D and 3D graphics and surround sound. The system includes a graphics and audio processor including a 3D graphics pipeline and an audio digital signal processor. Cartoon lighting and other non-photorealistic effects can be produced by using a lighting calculation to produce a parameter other than color or opacity for use in a later modification of a color or opacity value. In more detail, the example embodiment uses the lighting calculation to generate texture coordinates used in a texture mapping operation. The texture mapping operation allows lighting computation results to select between brush strokes for cartoon lighting and other effects. The resulting dynamic cartoon lighting animation can be performed on a low cost platform such as a home video game system or personal computer.

:LOL: I guess, this one is only the beginning.
 
I think Sega had a patent on Cell shading when it released Jet Set/Grind Radio, but now that patent is surely expired. :)
 
I think Sega had a patent on Cell shading when it released Jet Set/Grind Radio, but now that patent is surely expired.

It was filed long ago, but I think it was just granted. It takes time for patent to be processed. However, any game from the date of filing that uses Cel Shading will have to pay Sega, some royalty I suppose. Unless they can disprove it.
 
I don't think SEGA will go after anyone for cell shading. It would just be too much work and there's no real point to it. SEGA doesn't have a vendetta with those other companies either.
 
About 7 years ago, a game I worked on got caught by Atari's "Ghost Car" patents.
US Patent #5,269,687, #5,354,202 and #5,577913

The other legendary patent in video games is the Magnavox now Phillips patent. Magnavox invented the games console and patented it. When Phillips brought Magnavox they got a patent for games on TVs...
US Patent #3,728,480

Then there the networked game patent, which was used against Nintendo with 'networked' gameboys.
US Patent #4,572,509

Scary isn't it. Just about everygame has broke a few...
 
I remember Atari suing and winning against Sega for its use of the control pad 9pin configuration and also some issues with games themselves.
I think Atari had a very large portfolio and could have gone for Nintendo, Sony and anyone that made most types of games...
Atari stopped at Sega though...
 
Tahir said:
I remember Atari suing and winning against Sega for its use of the control pad 9pin configuration and also some issues with games themselves.
I think Atari had a very large portfolio and could have gone for Nintendo, Sony and anyone that made most types of games...
Atari stopped at Sega though...

At the various times that Atari has been taken over there is usually a sueing frenzy, as the new owner recoups some ot the costs. Thats how lots of us were got stung by the "Ghost Car" patent, Midway (I think) brought Atari and then sued everybody making racing games.

Magnavox did sue everybody, I've heard estimates of over $100 million license fees paid in total for that particular patent...
 
Sonic said:
I don't think SEGA will go after anyone for cell shading. It would just be too much work and there's no real point to it. SEGA doesn't have a vendetta with those other companies either.

Dude they'd make a ton of money . The two dragon ball z fighting games and zelda windwaker alone would give them huge amounts of money .


as for crazy taxi / road rage. They are the exact same game but with the simpsons . So i can see sega being pissed about that
 
jvd said:
Sonic said:
I don't think SEGA will go after anyone for cell shading. It would just be too much work and there's no real point to it. SEGA doesn't have a vendetta with those other companies either.

Dude they'd make a ton of money . The two dragon ball z fighting games and zelda windwaker alone would give them huge amounts of money .


as for crazy taxi / road rage. They are the exact same game but with the simpsons . So i can see sega being pissed about that

I think that technology patents expire over time, as easy as that. :)
 
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