Second source of Kutaragi's new media processor leak found.

http://pcweb.mycom.co.jp/news/2003/10/28/07.html

IBMや東芝と開発している次世代のネットワークプロセッサ「CELL」(コードネーム)を用いた機器の登場を予定する。さらに久夛良木氏はここで「メディアプロセッサ」という言葉を何度か口にした。より高速な映像処理などを行うため、CELLと同時に開発しているまったく新しいプロセッサ、とのことで、それ以上のことは明らかにされなかったが、同社が開発するデジタル家電の核になるプロセッサであるという。

The arrival of the devices using the next generation network processor [CELL] (code name) developed with IBM and Toshiba is scheduled. Furthermore, Kutaragi spoke of a media processor several times. It is supposed to be an entirely new processor developed alongside CELL to enable high speed video processing. Nothing more has been revealed, but it will become the core processor of Sony's digital consumer electronics.
Well, this report is identical to what impress.co.jp reported on that infamous Kutaragi "media processor". Something is cooking up at SCEI. Purhaps the all mighty CELL is not powerful enough to handle media processing in software, so a dedicated media accelerator is needed for future consumer electronics. Another sign that CELL is falling behind its performance projection(since anything capable of 1 teraflop surely would handle video processing in software).

This media processor and CELL, I am afraid SCEI is going to lose tons of cash on every PSX3 sold.
 
Imo, isnt Cell like a PPC system, meaning you put a few dozens modified PPCs together and hope to run things in software with brute power? Like a array of modified Intel floating point enhanced chip. Big deal aside from the marketing. I love your sig DMGA. ;)

Interesting to see what GPU is Cell to be.... more modified PPCs? Nvidia? GS2.0? :oops:
 
...

Another possibility is that this media processor could be from Sony headquarter and both CELL and this media processor ended up inside the Sony's future consumer electronics platform after a political infighting and a compromise.

Afterall, PSX2 carries the CPUs from both Toshiba and LSI as a compromise.
 
Purhaps the all mighty CELL is not powerful enough to handle media processing in software, so a dedicated media accelerator is needed for future consumer electronics. Another sign that CELL is falling behind its performance projection(since anything capable of 1 teraflop surely would handle video processing in software).

:rolleyes: :rolleyes: :rolleyes:

You never do get it do you. Broaband Engine DOESNT HAVE A CRTC. You NEED a GPU to be used with it. So it WOULDNT matter if it was 10TFLOPS, it wouldn't be able to output anything onto your screen without this CRTC, a video out.

The media processesor IS a GPU, probably a VS.
 
So there is going to be a media processor in addition to the CELL CPU. I hope it's a dedicated GPU with capabilities at least comparable to what the R420 will bring. I'm not expecting anything like the R500 coming from Sony unless they were to team up with Nvidia. At least we're starting to learn more about the technology behind PS3. It wouldn't be surprising to learn that the media processor is a GPU with a CELL front end for geometry processing and vertex shading (and also maybe pixel shading) and the rest is a graphics core meant for the rasterization side of things.
 
DeadmeatGA said:
Another possibility is that this media processor could be from Sony headquarter and both CELL and this media processor ended up inside the Sony's future consumer electronics platform after a political infighting and a compromise.

Afterall, PSX2 carries the CPUs from both Toshiba and LSI as a compromise.

Ok, when is this going to end. I realize via previous discussions that you have this fantasy view of Sony and Sega and their inter/intra-corperate workings, but it just doesn't exist.

There was no "compromise" with PS2, but there was documented co-development on the PS2's ICs from 1996 onwards with Toshiba and SCE.

There is no "fighting" within Sony Headquarters, this isn't a pathetic situations like that seen in Sega in ~1997/1998 with their Japanese verse American divisions having a penis measuring contest. Your buddy Kutaragi runs everything that deals with semiconductor manufacturing within Sony Group now... his word is law.

You also seem to neglect the simple aspects of this "delema" which is the economics behind it. As mandated by the SEC, we know the R&D expendatures for Sony and in partcular their semiconductors. We know how much Cell is burning threw - there isn't room for a concurrent development program for an entirely seperate architecture on the level of Cell. And then you overlook the enormous talk by Sony at that very same meeting in which they talk about how Cell will be put in the very same devices this Media Processor will. Is just doesn't exist as you're portreying it, I'm sorry.

If anything, My bet would be ICs that are similar to the Cell derived ICs as seen in the patent with CRTC and the ability to output as Paul stated.

It wouldn't be surprising to learn that the media processor is a GPU with a CELL front end for geometry processing and vertex shading (and also maybe pixel shading) and the rest is a graphics core meant for the rasterization side of things.

Exactly. I've been talking of such a device myself for quite a while and the patent clearly outlines such an IC. Which, honestly, is a beast just from what we've seen. I find saying it's sub-R500 premature, especially if you look at the frontend FP power - which is where the bulk of the intensive processing will take place in the future. It's kind of ironic that in the 3D forum their talking about how the NV40 will have a PPP and the R500 as well - which the VU/APUs can/have been doing all along.

This entire conversation based on an incomplete and horrible translation is way to premature. Yet, people have their reasons I suppose.

chaphack said:
Imo, isnt Cell like a PPC system, meaning you put a few dozens modified PPCs together and hope to run things in software with brute power?

Not at all. Perhaps you should stop with the premptive retarded-ese speak and try to learn - I mean, we've only had like 50 threads on this topic. :rolleyes:

Like a array of modified Intel floating point enhanced chip. Big deal aside from the marketing. I love your sig DMGA. ;)

  • So, is the R300 the same as a bunch of "modified Intel floating point enhanced" components? They all are modifications on the Turing concept after all....
  • Why does it not surprise me, it would appear that you greatly admire his logical approach and posting style.
 
There is no "fighting" within Sony Headquarters, this isn't a pathetic situations like that seen in Sega in ~1997/1998 with their Japanese verse American divisions having a penis measuring contest.


The SoJ Dural/Katana/Dreamcast (PowerVR) vs the SoA BlackBelt (3Dfx)
competition occured all in 1997, iirc. The competition was first heard of in late March or early April, and was over by July/Aug. Now perhaps it started in late 1996, I cant say for sure, but it was all over by late summer 1997.


There had been a dispute within SoJ itself years eariler, in 1994/1995, about what was then called Saturn2, also. AM2/Yu Suzuki wanted Lockheed Martin to handle the entire console. this was "vetoed internally" by SoJ because of Lockheed Martin's lateness bringing Model 3 out. so, only the IG side (image generation) was given to LM. The front end, (CPU) business would be given to Hitachi. This was 1995 so it was two years before the graphics side would be fought over by PowerVR and 3Dfx.
 
There is only one reason why Lockheed Martin wasn't used in the Dreamcast. That reason is not everyone could afford a Model 3 in their home, hell most people could afford it in their arcades. Anything Real3D based at the time would have been so expensive for SEGA that it would have gone under by the time it made the 100,000th system.
 
Hm, I'm not sure wether this is like the CRTC. Probably it would make sense to extend the concept to do more tasks. Eg, videomixing, postprocessing of video, and as the crtc do, programmable output to vga and hdtv. Perhaps it should be mounted to take video in as well since this is stuff that a TV would need. Perhaps this is the "IO controller" for media-devices, kinda.
 
Whatever it is, cant wait for March 2004. ;)
That said, im expecting nothing "BIG" from PS3, and even CELL. Thats me, whats you?

Surprise me Sony. :)
 
I highly doubt that this media processer is going up against cell. But its not un heard of for companys to develop many products at once and releasing the best of those developed. Sometimes even a mix of the best of those developed. What happened with sega allowed them to make a better system. If there were two systems being made when the saturn was in design then I'm sure the saturn would have been a much better system. Same with the n64.
 
The "media processor" is going to compliment Cell. AKA a PE and a VS.

PE does the bulk of the processing, AI, Physics, polygons. The VS then puts this on screen and does most of the graphics rendering, Shaders, etc.
 
Power is subjective, Im sure their PS3 processor and it's architecture will be powerfull enough to tackle any task they would need it to do in any of their media devices ... doing it at good price/performance and power-consumption/performance ratios is a different matter.
 
Paul said:
The "media processor" is going to compliment Cell. AKA a PE and a VS.

PE does the bulk of the processing, AI, Physics, polygons. The VS then puts this on screen and does most of the graphics rendering, Shaders, etc.
(yes I know) I just want to know the specs on it.
 
Re: Second source of Kutaragi's new media processor leak fou

DeadmeatGA said:
http://pcweb.mycom.co.jp/news/2003/10/28/07.html

The arrival of the devices using the next generation network processor [CELL] (code name) developed with IBM and Toshiba is scheduled. Furthermore, Kutaragi spoke of a media processor several times. It is supposed to be an entirely new processor developed alongside CELL to enable high speed video processing. Nothing more has been revealed, but it will become the core processor of Sony's digital consumer electronics.
Well, this report is identical to what impress.co.jp reported on that infamous Kutaragi "media processor". Something is cooking up at SCEI. Purhaps the all mighty CELL is not powerful enough to handle media processing in software, so a dedicated media accelerator is needed for future consumer electronics. Another sign that CELL is falling behind its performance projection(since anything capable of 1 teraflop surely would handle video processing in software).

This media processor and CELL, I am afraid SCEI is going to lose tons of cash on every PSX3 sold.

It seems logical for the PS3 to have some sort of GPU. Your conclusion that this is a sign CELL is falling behind on performance I don't agree with at all. No evidence exists that is happening.
 
...

There is no "fighting" within Sony Headquarters, this isn't a pathetic situations like that seen in Sega in ~1997/1998 with their Japanese verse American divisions having a penis measuring contest.
The history of infighting within Sony group.

1. Kutaragi Ken launhes PSX in the US for $299 against his boss's order to launch it at $399. He was almost fired but kept his job.
2. Kutaragi Ken kills the handheld developed by Sony headquarter because he had nothing to do with it.
3. Kutaragi Ken prices PSX2 below the price of Sony headquarter's cheapest DVD player in 2001, thereby halting Sony headquarter's DVD sales.

These "units" within Japanese keiretsu are really separate companies who have nothing to do with each other, even competitiors in some case.(as is the case with SCEI and Sony Electronic). Of course the political infighting is the norm.

The problem with this "media processor" is that

1. Kutaragi Ken never mentioned it in the past.
2. It is entirely different from CELL(As reported by both sources)
3. It will form the core of all future Sony consumer electronics.(SCEI not mentioned)

From which I can deduce the following.

1. This media processor is the work of Sony Electronics that was transferred as the result of consolidation program.(Chances are Kutaragi never heard of it until recently, just like he never heard of Sony Electronic's handheld console until a few months before its launch)
2. It is probably part of the CELF program.
3. It is certainly incompatible with SCEI's CELL.
4. This is why future Sony consumer electronics need to carry both CELL(SCEI) and the Media Processor(Sony Electronics).
 
Sonic said:
There is only one reason why Lockheed Martin wasn't used in the Dreamcast. That reason is not everyone could afford a Model 3 in their home, hell most people could afford it in their arcades. Anything Real3D based at the time would have been so expensive for SEGA that it would have gone under by the time it made the 100,000th system.

Well they did do the rather excellent Starfighter graphicsboard/Intel
i740 graphics chipset. Showing that they could adapt their technology to the demands of a consumer product, if the wanted to.
No doubt Dreamcast would have been a radically different machine if Real3d had made the internals, question is if it would have been better?
 
Re: ...

DeadmeatGA said:
From which I can deduce the following.

Can you "deduce" where Elvis lives these days and who killed Jimmy Hoffa too please.

You seem to be so good at "deduction", that should be a breeze for someone with your skills.


*G*
 
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