From the mid 90's, when everyone was developing their own 3D accelerator chipsets:
Product name is: "Double Dragon"
I don't remember ever hearing about this one, and it looks like we never did again after their press release.
BRender claims to support it in their October 1996 website:
http://web.archive.org/web/199610290621 ... #TopofPage
I'd be interested in any additional information.
Source: http://www.electronicproducts.com/Digital_ICs/Graphics_controller_ICs_in_transition.aspxSamsung Electronics Co. (San Jose, CA) includes 3-D with Gouraud shading and texture mapping in its KS82C614A graphics controller. It has a 64-bit PCI bus interface. Samsung expects to find a market in PCs as well as set-top boxes, because of 3-D requirements in the latest games from Nintendo and Sega. The chip's 3-D capability is said to be usable for 3-D CAD as well. It supports frame buffers from 2 to 8 Mbytes using DRAM, video RAM, and Window RAM. Drivers are provided for Windows 3.1, Windows 95, and Windows NT, as well as OS/2 Warp, Autodesk ADI, and Microsoft Direct 3-D, Direct Draw, and Direct Video APIs. The KS82C614A is $440 each in lots of 100,000 and is available now.
Product name is: "Double Dragon"
I don't remember ever hearing about this one, and it looks like we never did again after their press release.
BRender claims to support it in their October 1996 website:
http://web.archive.org/web/199610290621 ... #TopofPage
I'd be interested in any additional information.