Shifty Geezer said:....and Cell can help that with bits of raytracing and goodness knows what else.
Jaws said:CELL<=>RSX
Two-way comms and this image has been posted so many times, that it's still surprsing many people! So I'll post it again!
As shown in the realtime raytraced landscape demo! I'm not talking whole raytraced scenes, but certain components. eg. Raytraced reflections/refractions on some surfaces as needed. Who knows what they'll do with it? It's just a nice option IMO. I'd rather have the option then not, even if it's never used.Gubbi said:Raytracing is a poor example as Cell is unlikely to be any good at that. But heavily dynamic vertex work and post-processing are obvious candidates as SPE workloads.
I wouldn't say that. CELL would be excellent as a raytracing chip mainly because you have no real troubles parallelizing raytracing. Also individual tests are relatively small and require little data, so they can fit very comfortably into an apulet. And having common vector ops (dot products) as native instructions can count for quite a bit. Recursion would be the real problem, but you can write something that is inherently recursion-limited to be iterative without much of a problem.Raytracing is a poor example as Cell is unlikely to be any good at that.
DeanoC said:Jaws said:CELL<=>RSX
Two-way comms and this image has been posted so many times, that it's still surprsing many people! So I'll post it again!
Well as the person who wrote the slide has clearly never been near a console renderer in his life... You have to forgive people ignoring it as complete rubbish.
Almost every console has used CPU<->GPU communication, I've personally seen PS1, PS2 and Xbox titles read the framebuffer produced by the GPU (generally for light occulusion).
mckmas8808 said:Example 2: The nay sayers were saying over and over how Killzone's demo was totally fake and all CGI. They said that the game can't and won't possibly do that. They said that graphics like that aren't possible until the PS4 is released. Now that the two Sony executives said that its real on G4TV Live in front of millions of people and TV host that rate games on the biggest videogame network in America, the nay sayers are quite and not saying any thing.
Right, but only for primary rays.ShootMyMonkey said:I wouldn't say that. CELL would be excellent as a raytracing chip mainly because you have no real troubles parallelizing raytracing. Also individual tests are relatively small and require little data, so they can fit very comfortably into an apulet. And having common vector ops (dot products) as native instructions can count for quite a bit.Raytracing is a poor example as Cell is unlikely to be any good at that.
ShootMyMonkey said:Recursion would be the real problem, but you can write something that is inherently recursion-limited to be iterative without much of a problem.
The fact is it's not going to end up looking that good. It doesn't matter what the Sony Executives said.
Geeforcer said:IF
I READ
ANOTHER
POST
ABOUT
THE GODDAMN
KILLZONE VIDEO
I AM GOING
TO
EXPLODE.
AAAAAAAARGH.
It's in the executives best interests to convince people to buy their product. They're not necessarily going to outright lie as that bad PR, but they can be economical with the truth. In contrast, some of these 'random people on the net' are associated with industry or work with graphics technologies or have some area of knowledge/expertise that others don't. That's why these open debates are important IMO as the provide different opinions that show no one argument can be taken as FACT until the real facts are released.mckmas8808 said:The fact is it's not going to end up looking that good. It doesn't matter what the Sony Executives said.
Oh ok. Thats a weird comment to make. I guess I should believe some random people on the internet with nothing attached to the game over executives that work and have seen the game being made from ground up.
mckmas8808 said:Well said Shifty. And thanks for everyone explaining this. Members here and vistors need to see what the truth is. Why is it that everytime Sony shows something the nay sayers never give Sony credit.
Good findShifty Geezer said:This also contradicts PCE's ideas that Sony have used an off the shelf GPU as a last-minute fix. If the G70 is an off the shelf PC component, but it can't run without Cell's help, it wouldn't do too well in the PC space would it? Or did Sony customise the chip for PS3 by removing fucntionality?
mckmas8808 said:Example 2: The nay sayers were saying over and over how Killzone's demo was totally fake and all CGI. They said that the game can't and won't possibly do that. They said that graphics like that aren't possible until the PS4 is released. Now that the two Sony executives said that its real on G4TV Live in front of millions of people and TV host that rate games on the biggest videogame network in America, the nay sayers are quite and not saying any thing.