RSX Audio?

There is no actual audio work done on the RSX. It has some tiny audio component to pipe digital signals through the HDMI. All audio processing is done on the CELL - on one or more SPUs since they are really well suited for the job. This doesn't mean audio would tie up several SPUs for the entire time - a proper management system would allow other work to be done as soon as audio has finished its current workload.
 
Ok is 'RSX Audio' RSX 'the chip' related or is it not? It seems insane to me that it would be, but DeanA... I mean that's a name you can trust. ;)
But for tasks to which Cell seems singlularly well suited, I just don't see where the advantage would be in offloading any of the audio workload onto RSX - GPGPU abilities or no.

Of course what it does make me think of is the talk a little while ago that NVidia would bring it's next-gen SoundStorm onto the GPU.

PS - One, interesting retro link. Sonic called the NVidia relationship in '03 it seems!
 
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xbdestroya said:
Ok is 'RSX Audio' RSX 'the chip' related or is it not? It seems insane to me that it would be, but DeanA...
Exactly. Dean was clear in explaining that the reason the topic is Audio on RSX is because it's just that. We've now no idea in what capacity, which is very interesting and makes the wait for RSX info all the more difficult to bear!
 
Shifty Geezer said:
Exactly. Dean was clear in explaining that the reason the topic is Audio on RSX is because it's just that. We've now no idea in what capacity, which is very interesting and makes the wait for RSX info all the more difficult to bear!

Gee that was dramatic... I suggest you... go out..?

;)
 
london-boy said:
Gee that was dramatic...
Not. Dramatic. Enough.

It's the 21st century. Visual smilies isn't enough. I want fully embedded audio-'smilies' - soundclips to suppliment the emotional experience of reading my deep and incisive commentary

(audio-smilies patent pending...)
 
Shifty Geezer said:
Not. Dramatic. Enough.

It's the 21st century. Visual smilies isn't enough. I want fully embedded audio-'smilies' - soundclips to suppliment the emotional experience of reading my deep and incisive commentary

(audio-smilies patent pending...)

You do know that might be the single most annoying "feature" that might be born out of a man? Imagine a forum like this where billions of smilies are used on each page... Imagine if all those smileys had a sound attached........ *brain explodes*;)
 
Shifty Geezer said:
Rather than blame the forum for getting things wrong, blame Sony for not providing enough info for people to make sensible guesses!

Yes, these companies should cater to our every whim, simply because we don't have the patience to wait. How dare they hold information back from us! ;)
 
london-boy said:
You do know that might be the single most annoying "feature" that might be born out of a man? Imagine a forum like this where billions of smilies are used on each page... Imagine if all those smileys had a sound attached........ *brain explodes*;)
Then I can sell the audio equivalent of a pop-up stopper, and make money both creating and solving the problem :devilish:
 
Shifty Geezer said:
Then I can sell the audio equivalent of a pop-up stopper, and make money both creating and solving the problem :devilish:

Wait.. i'm sure there's a company that does just that... wait a minute... it will come to me in a second... :devilish:
 
DeanA said:
It's on that PS3 DevStation agenda because it *is* related to PS3's RSX. It's not discussing a pre-1999 sound system for the PC.. :rolleyes:

I'd have thought this would have been pretty clear.. but these forums have a habit of dragging threads into 'odd' areas.. :)

Dean

Thanks DeanA!! :D

Yeah, I wondering why people believed that!?!
 
Shifty Geezer said:
In fairness, I think there was lots of reason not to think they were talking about audio on the RSX, given the talk of audio on Cell, and expectations as to what RSX is. If we don't do audio on a G70 in the PC, why do so in PS3...

This raises plenty of questions. Does RSX have fancy audio hardware? If so, why the change from previous Sony talk of audio being done on Cell? Is it just audio using standard PS and VS on standard pipes? Could it be PS2 hardware on RSX being used for audio?

Rather than blame the forum for getting things wrong, blame Sony for not providing enough info for people to make sensible guesses!

Never show your competitors your whole hand!!

Hence, the reason why the RSX isn’t just a simple over-clocked G70, as *some* would love to believe. ;)
 
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Barbarian said:
There is no actual audio work done on the RSX. It has some tiny audio component to pipe digital signals through the HDMI. All audio processing is done on the CELL - on one or more SPUs since they are really well suited for the job. This doesn't mean audio would tie up several SPUs for the entire time - a proper management system would allow other work to be done as soon as audio has finished its current workload.

People calm down...Look up at the quote...that's' what all this RSX audio nonsense is about.

Passthrough to HDMI.
 
Nerve-Damage said:
Never show your competitors your whole hand!!

Hence, the reason why the RSX isn’t just a simple over-clocked G70, as *some* would love to believe. ;)

but the competitor has had the hardware done for like a year now, no reason to hide it anymore...
 
Sony has said all along sound will be done in software. All I think that slide illustrates is that the DACs hang off the GPU. This is probably a consequence of HDMI which carries both the audio and video. Need to have both signals at the same place at the same time and the obvious place is coming out of the GPU. I doubt there is any actually audio processing happening on the RSX, it just passes on the audio generated by the CPU.
 
Brad Grenz said:
Sony has said all along sound will be done in software. All I think that slide illustrates is that the DACs hang off the GPU. This is probably a consequence of HDMI which carries both the audio and video. Need to have both signals at the same place at the same time and the obvious place is coming out of the GPU. I doubt there is any actually audio processing happening on the RSX, it just passes on the audio generated by the CPU.
That's what they said in the beginning. Since then we've had a DevStation with a session on Audio and RSX, which was very clearly explained. In this very thread no less. Go back a bit and see what the discussion was and how DeanA blew big holes in it!
 
Shifty Geezer said:
That's what they said in the beginning. Since then we've had a DevStation with a session on Audio and RSX, which was very clearly explained. In this very thread no less. Go back a bit and see what the discussion was and how DeanA blew big holes in it!

So basically Brad's whole "Sony has said all along sound will be done in software" is wrong right? That's what I thought DeanA was trying to say earlier in the thread. He made it seem like RSX was doing sound on the h/w.
 
We've no idea to what degree RSX is doing/helping with sound. The idea that it's all in 'software' on the SPE doesn't seem to hold water now though. It might still all be 'in software' depending on what's in RSX to help with the sound (more programmable hardware, or dedicated sound hardware?)
 
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