the problem with VR is that if you for example want to show it to others, you can't just send a youtube link or an executable. Smaller devs needed to have a portable "demo kiosk", and that's precisely what was taken away with 0.7.
I'm sympathetic to the difficulty in demoing VR and I recognize not having laptop support complicates that (I'm sure I'd have given a lot more demos of small projects if it didn't mean having to lug a tower and monitor along), but I would lump that under 'special cases' much the same as those who are working on backpack-style research projects, etc. The ability to conveniently demo VR is important, but I'd never want to hobble the long term evolution of the SDK or hardware in any way just to support that subset of developers that depend on a particular laptop display implementation that will probably end up getting EOLed or superseded with a better alternative in a year or two anyways. Honestly any developer that's willing to freeze or cease their projects on account that their $2000 laptop no longer works with it probably wasn't all that serious about delivering a commercial product. For folks like myself that are predominantly interested in more exploratory research and small projects, I have to recognize that the support I'm given only goes as far as it's practical and not disruptive for Oculus to do so. Another great example of this is the involvement of MS, Nvidia and AMD in the SDK as that is undoubtedly the reason why the source code is no longer made available, and the tighter marriage of operating system and HMD being why Linux and Mac support have been put on the back-burner. That sucks for a lot of people who were tied to those features/environments, but it's not completely unexpected either. This entire endeavor of carving out a VR platform on the PC seemed like a long shot to me a few years ago due to the breadth of hardware configurations and the handcuffs of abstraction involved with a desktop operating system. If there's any sort of proverbial promised-land for VR on the PC, we're not going to get there without a lot of sacrifices.