Yes, we know. Now perhaps you could save us all a lot of time and spare us the rest of your "doom and gloom" posts regarding Nintendo/Rev?Bill said:I consider Revolution a non starter if this is true. Well, I have all along.
Dude, that's SO not true, but whatever.Videogames are about graphics, not controllers.
3-5x the GC would be what I would call 'a solid step up'. Particulary if it's closer to 5 rather than 3.I would have assumed the Rev to be below next gen consoles, but still a solid step up from current consoles.
You're basing this on your own imaginary teaparty figures out of Alice in Wonderland I have to assume. There was a cost breakdown done by a consulting firm that specializes in that kind of stuff, the GPU was estimated at $120+ and CPU at $100+ as I recall. Just RAM chips were over $60.I just dont see where it gets Nintendo. I dont think the silicon costs on X360 are THAT high. They just aren't.
Accessories? What accessories? The core system doesn't have any (that wouldn't be included with any other console), and of the ones included in the premium system only the harddrive has any real, substantial cost and even that doesn't come close to cover the $100 price premium; the harddrive is a god damn cheap-ass SAMSUNG unit. The headset is as cheap and flimsy as they come for example, and the controller while wireless, doesn't represent any real dollar manufacturing cost either. You can buy wireless mice for peanuts these days.MS plans to break even on hardware by 2007 due to the high priced accessories.
You've been disputed on this count a number of times by actual game developers. Face it, you simply have no clue. MS went TO eDRAM because unified memory was a troublesome design in the original xbox, as was it in the N64 before that. It's cheap and easy to design, but performance is not particulary consistent as MS (re)discovered. eDRAM may be limited in space, but performance can be there in oodles. Transparencies forcing read-modify-write accessses kills performance on any design using external RAM, but PS2 with its triple-ported memory barely slows down at all. You could do 20 fullscreen smoke polygon layers on top of each other running at 60 frames/sec and you'd never notice it framerate-wise. That's the power of eDRAM.And knock out the EDRAM, you know what I think of it anyway.
Well, considering you still live in with your parents and don't have to pay any bills (let alone any little kiddies to raise), most people aren't made of money. If Rev is sub-$200 (or even sub-$150) and PS3 is $400 or more, that automatically puts PS3 out of reach of a lot of people. Lucky us you're not the one calling the shots at any of these companies though.It doesn't matter the price though. People are going to prefer to pay 399 for PS3 because of the superior hardware.
The geek in me is a little disappointed over the RUMORED specs of Rev, but I have to remind myself high specs were never claimed by Nintendo anyway, and considering what was done with current GC hardware in Metroid Prime, even better graphics and effects WILL look really nice on our TV screens. Only 128MB RAM will feel rather small I suppose, but we have to remember that 1T SRAM is much more expensive (and much faster) than standard DRAM, and 128MB is ~5x more than the 24MB of GC after all...