Just to defend myself in the UE3 thing, it is suposed to run in a 9700 at 480p and a P4 at 3-3,2ghz (more than that and they wouldnt have enought costumers for their games anyway, plus their demos ran in a P4) so a (as it as even less transissitoresX1300>)6600>9700 and a 970FX(2ghz)>P4 (at least in flops (16vs12) that UE3 seems very friendly and the FX flops arent intriger based).
About a 1/2 year ago they still very new (dont know by now) I used to see "full cards" 6600 with 256 Mg of Ram (DDR but enought to 480p) at 129 euros the rest (DVD, 512Mg RAM...)
we could buy today (paying much more than N would ever pay) and still make it at 199$, Now pick up the 143M t (110nm) of the 6600 put 43M (and still have 25M more due to AVIVO Crossfire that are ~ 3mg edram, enought to 480p right or more VMX in the CPU) to the FX and a die shrink to 90nm (80nm) and you would be able put all of that (X1300+256mg+970FX) in a 199$ console today, if so WHY can they put that in a consoke at the end of 2006 at 199$, and sastify everyone (plus the price would be down soon with 65nm and the others components are cheaper everyday)
Plus if I dont get the UE3 at max setings and normal/paralax maps (which are pretty expensive HW wise) for great detail I dont mind but just the basic fx at low-mid qualitity, like lightining, (hard) shadows ... and specialy AI, physics animation (they would have 1/3 more flops to play anyway)... those thinghs that still affect gameplay.
For the record I did not said that a 99$ 3xGC HW Revolution is bad, but it is much worst than a 199$ that could be a
total next gen experience, instead of "just" a different one, they can still make just innovative games only using the controler and not the gfx if it is good it will sell anyway, but a innovative + good gfx will always sell much more as will be bought by those how care more about gfx too.
Anyway I still not bellive in this and expecting a cut down X1600 lv gfx and 2x FX (meybe with 2x VMX) at 199$ plus microphone (and meybe a camera too).