EDIT: Spun this side chain out of a conversation being had in the Radeon R9 Fury reviews thread, about performance and image quality tradeoffs versus ever increasing resolutions.
Honestly, I've never really understood the fascination with chasing ever increasing resolutions for game rendering. I'm fully behind it for regular computer use, to get great text quality and overall fidelity on the desktop, but for games I really struggle to see the point. I'd much rather developers focused their efforts on fantastic looking pixels and stable frame delivery at lower resolution, with great hardware upscaling if you've got a high DPI display. Gaming is not what high DPI is for.
Nirvana for me is a 4K 100Hz+ variable refresh rate display and a single high-end GPU with great scaler. I'd run at 4K for non-gaming use, then for gaming it'd be 1080p or 1440p at good framerate, without worrying about v-sync, with the best looking pixels possible.
Better looking and fast, stable delivery should come waaaaay before natively rendering at 4K.
Honestly, I've never really understood the fascination with chasing ever increasing resolutions for game rendering. I'm fully behind it for regular computer use, to get great text quality and overall fidelity on the desktop, but for games I really struggle to see the point. I'd much rather developers focused their efforts on fantastic looking pixels and stable frame delivery at lower resolution, with great hardware upscaling if you've got a high DPI display. Gaming is not what high DPI is for.
Nirvana for me is a 4K 100Hz+ variable refresh rate display and a single high-end GPU with great scaler. I'd run at 4K for non-gaming use, then for gaming it'd be 1080p or 1440p at good framerate, without worrying about v-sync, with the best looking pixels possible.
Better looking and fast, stable delivery should come waaaaay before natively rendering at 4K.
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