edit: oh btw, the analog sticks are so much better than the DS2 its not even funny.
Nice to hear that. Have they changed so the sticks aren't "loose" at the center making it hard to be precise?
edit: oh btw, the analog sticks are so much better than the DS2 its not even funny.
Not sure what you mean, but it moves smooth so that you dont have to keep tapping the analog like the DS2 to get it where you want it to. When playing I suddenly noticed the difference. It seems much more accurate.Nice to hear that. Have they changed so the sticks aren't "loose" at the center making it hard to be precise?
I'll report back some later, don't want to spoil anything.BB, do post more impressions about Resistance.:smile:
So what does give you good graphics?in my personal book having very high resolution normal maps and an amazing art department does not suddenly give you good graphics.
LOL.....Seen both, Resistance has a better graphics, or at least a better engine (overall).. in my personal book having very high resolution normal maps and an amazing art department does not suddenly give you good graphics.
What Resistance lacks is some more complex shader and hdr lighting (imho they 'just' have ldr + bloom), but it's obvious that these guys are going to do some great things like they already did on the PS2. And yes..in my book Insomniac and ND are still best of the best when it comes down to produce the best technology out there.
Anyway after gamespy that called it a ps2.5 game,many people on GAF are reporting how mediocre and dated the game looks.
Yeah,every reviewer is ignorant.They should all marvel at the achievements of insomniac but they just don't have the technical expertise to aknowledge this visual masterpiece(that looks worse than CoD3 or even HL2).Then imagine what the ps3 games would look like ;-)
Anyway i think Nao was referrng to the technical aspects of graphics, and that might not be the same aspect reviewers are reviewing.
Yeah,every reviewer is ignorant.They should all marvel at the achievements of insomniac but they just don't have the technical expertise to aknowledge this visual masterpiece(that looks worse than CoD3 or even HL2).
I am sure that insomniac's engine will be the next big thing for ps3 developers and will be used much more than the UE3 ,for example,since it's such a marvelous achievement.
Nobody in the whole thread said this. Please stop arguing strawmen. (I won't even get into your insinuation that Resistance looks worse than HL2)Yeah,every reviewer is ignorant.They should all marvel at the achievements of insomniac but they just don't have the technical expertise to aknowledge this visual masterpiece.
I wish he would elaborate further! C'mon nAo, do share - please!However, Nao is also perfectly within his rights (and qualified) to share his thoughts on the technical acumen displayed by the games' engines
dedicated or playerhosted severs?
It's not really a surprise for me, I see things from a technology standpoint while reviewers (most of the time) are game experts, not technology experts. That's why they write reviews for a living, while I write 3D engines
It's not really a surprise for me, I see things from a technology standpoint while reviewers (most of the time) are game experts, not technology experts. That's why they write reviews for a living, while I write 3D engines
Maybe you consider it better from a technical standpoint (then again I don't believe you coded either game or have developed for either engine), but in which aspect do you see Resistance looking better than Gears?
So what does give you good graphics?