RE5 tech

Well, using Google-fish, I can see...

  • 180 - 200MB textures
  • 15000 polygons per player character
  • Lights are "sprite based", lense flare, DOF
  • 3 LOD Layers are 500, 2000 and 4000
  • Different joints also, 35, 57, 91 accordingly
  • Havok 5.5
  • Didn't change much from Lost Planet
  • RGB:888
  • RGB-7e3 on 360 (?)
  • Pseudo HDR
  • Like Half Life 2
  • FP16 on PS3
  • No MSAA possible

It's quite confusing to read it googlified^^ (not finished)
 
I will try to look over it tonite, but I ve a few assignments at the moment, so it might take me a while to free up some time.
 
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