"The only thing I can tell you now is Resident Evil 4 will definitely release only on GameCube, not on another console, if it happens, I will cut my head off."
By Shinji Mikami.
Laugh out loud if you like, but Nintendo just lost a bunch of GC sales. MGS:TTS is irrelevant because it did not significantly affect PS1 sales. Substance was only really announced after MGS2 had a good run on the PS2, IIRC. We knew an MGS game was coming, but we didn't know what it was.Readykilowatt said:Come to think of it, this reminds me of the uproar that happened when MGS2:Substance (to be released on the Xbox with extras) and MGS:TTS (GCN) were first anounced. It's all much ado about nothing.
I wonder if some journalist is gonna confront him with that quote (in public) one dayReadykilowatt said:Shinji Mikami got owned big time by Capcom. I wonder if he is going to remain at the company.
thop said:I wonder if some journalist is gonna confront him with that quote (in public) one day
Which, IMHO, makes it kind of weird then, as I think it looks a lot more interesting after the change than it did before. Previously it was more "stylized" which has its good and bad points, but I'm tired of so much RE-in-a-mansion. The moment they showed some of the outdoor scenes from the new build, I was impressed at how good looking and natural they could make their environments.Evil_Cloud said:The reason why they started anew with RE4 was mostly to be able to create a PS2 version alongside the GameCube version.
Spot on. For the most part survival horrors need a subdued and more realistic palette to draw a person in. But there's always room to play around when the weirdness shows up. (Offhand I'd say Eternal Darkness went a bit too far into the "fruity/colorful" side. I'd definitely want less than that.)PC-Engine said:Personally I think the color pallete choice gives the game a certain atmosphere. It could've definitely used more color in certain environments though.
Doubtful, unless the PS2 programmers just REEEEALLY don't care. I'm sure there'll be some of the usual suspects (lower-res textures and shimmering) in higher abundance, but nowhere near "ass." Capcom certainly knows how to make great-looking PS2 games too.thop said:I cannot help but think that the PS2 version will look like ass.
Inane_Dork said:Laugh out loud if you like, but Nintendo just lost a bunch of GC sales.
BREAKING NEWS!!!!!!
Capcom has just cancelled the GCN version of RE4 and made it a PS2 exclusive.
Um... That's exactly what he's saying. He was just countering your other examples as "not the same thing." With RE4, it's a dominant title which will have pre-knowledge of PS2 availability, not a re-build of an old game or a port to another system that comes along after a while.Readykilowatt said:It depends on how much a "bunch" is. You must also remember that not everyone has a PS2 or a Gamecube or an Xbox. They are many people out there who don't own a console as yet. Many of them will see a shiny new platinum Gamecube for $99 and RE4 with the "only for" badge on it and buy both of them.Inane_Dork said:Laugh out loud if you like, but Nintendo just lost a bunch of GC sales.
In this case, "bunch" is at least as large as the number of PS2 owners who were considering buying a GC for RE4 (and all the other titles would be great perks, but RE4 would be the catalyst). And I think that's a fairly sizable number.Readykilowatt said:It depends on how much a "bunch" is.
People who have not purchased a console yet are far more likely to be drawn by Mario, Zelda, Halo or GTA than RE. How you know "many of them" would buy it is beyond me. RE titles really have not been great sellers on the Cube so far, you know.Many of them will see a shiny new platinum Gamecube for $99 and RE4 with the "only for" badge on it and buy both of them.
Inane_Dork said:How you know "many of them" would buy it is beyond me. RE titles really have not been great sellers on the Cube so far, you know.
Wait a sec... Resident Evil was officially remade engine-wise, 2 and 3 and Veronica were paste-jobs, but what do you consider Zero? Is that the one you actually mean when you say "copy/paste branded new?" It may have suffered from your other complaints (about control and gameply) but you can pretty much say the same thing about all the previous RE's in relation to each other, really. It was still an all-new, GC-exclusive game. And as I remember, it was also received quite well by both reviewers and gamers.Ingenu said:One real remake, one copy/paste branded new, none providing anything new,
Bohdy said:*shakes head*
I'm very disappointed in Capcom management this gen. Its just stab in the back after stab in the back right when the Gamecube needs the most support. This game was going to go down in history as a cube title, but now it will have an aborted fetus of a Ps2 port to marr its name.
I wonder how Mikami took this news?