RE4 announced for PS2.

akiddman: most excellent first post! :LOL: I figure Nintendo has Mikami by the balls now ;)
 
I thought Mikami had lost all his clout at Capcom anyways?

I'm honestly not surprised by this. Well I am, in that it actually happened, but I'm not in that someone realized it needed to be done.

The timing of the announcement is definitely curious, but it could be worse - atleast the PS2 version isn't being launched before the GC one :)
 
I think there is nothing about the 'timing' to be curious about. Most likely shareholders and investors were getting edgy. You can't afford to 'wait' another 2 months or more before doing something to boost confidence.
 
Come to think of it, this reminds me of the uproar that happened when MGS2:Substance (to be released on the Xbox with extras) and MGS:TTS (GCN) were first anounced. It's all much ado about nothing. :LOL:

"The only thing I can tell you now is Resident Evil 4 will definitely release only on GameCube, not on another console, if it happens, I will cut my head off."

By Shinji Mikami.

Shinji Mikami got owned big time by Capcom. :LOL: I wonder if he is going to remain at the company.
 
Readykilowatt said:
Come to think of it, this reminds me of the uproar that happened when MGS2:Substance (to be released on the Xbox with extras) and MGS:TTS (GCN) were first anounced. It's all much ado about nothing. :LOL:
Laugh out loud if you like, but Nintendo just lost a bunch of GC sales. MGS:TTS is irrelevant because it did not significantly affect PS1 sales. Substance was only really announced after MGS2 had a good run on the PS2, IIRC. We knew an MGS game was coming, but we didn't know what it was.
 
Readykilowatt said:
Shinji Mikami got owned big time by Capcom. :LOL: I wonder if he is going to remain at the company.
I wonder if some journalist is gonna confront him with that quote (in public) one day :D
 
thop said:
I wonder if some journalist is gonna confront him with that quote (in public) one day :D

With that quote, and, a guillotine, just in case...
 
Evil_Cloud said:
The reason why they started anew with RE4 was mostly to be able to create a PS2 version alongside the GameCube version.
Which, IMHO, makes it kind of weird then, as I think it looks a lot more interesting after the change than it did before. Previously it was more "stylized" which has its good and bad points, but I'm tired of so much RE-in-a-mansion. The moment they showed some of the outdoor scenes from the new build, I was impressed at how good looking and natural they could make their environments.
PC-Engine said:
Personally I think the color pallete choice gives the game a certain atmosphere. It could've definitely used more color in certain environments though.
Spot on. For the most part survival horrors need a subdued and more realistic palette to draw a person in. But there's always room to play around when the weirdness shows up. ;) (Offhand I'd say Eternal Darkness went a bit too far into the "fruity/colorful" side. I'd definitely want less than that.)
thop said:
I cannot help but think that the PS2 version will look like ass.
Doubtful, unless the PS2 programmers just REEEEALLY don't care. I'm sure there'll be some of the usual suspects (lower-res textures and shimmering) in higher abundance, but nowhere near "ass." Capcom certainly knows how to make great-looking PS2 games too. ;)

BTW: ManuVlad3.0? :LOL: :LOL: :LOL:
 
Inane_Dork said:
Laugh out loud if you like, but Nintendo just lost a bunch of GC sales.

It depends on how much a "bunch" is. ;) You must also remember that not everyone has a PS2 or a Gamecube or an Xbox. They are many people out there who don't own a console as yet. Many of them will see a shiny new platinum Gamecube for $99 and RE4 with the "only for" badge on it and buy both of them.

BREAKING NEWS!!!!!!

Capcom has just cancelled the GCN version of RE4 and made it a PS2 exclusive.

Now that would have been "the bombshell". ;)
 
Readykilowatt said:
Inane_Dork said:
Laugh out loud if you like, but Nintendo just lost a bunch of GC sales.
It depends on how much a "bunch" is. ;) You must also remember that not everyone has a PS2 or a Gamecube or an Xbox. They are many people out there who don't own a console as yet. Many of them will see a shiny new platinum Gamecube for $99 and RE4 with the "only for" badge on it and buy both of them.
Um... That's exactly what he's saying. He was just countering your other examples as "not the same thing." With RE4, it's a dominant title which will have pre-knowledge of PS2 availability, not a re-build of an old game or a port to another system that comes along after a while.

It still might be "much ado about nothing" but it will certainly have more actual impact than either of the MGS's did on their original platforms.
 
Readykilowatt said:
It depends on how much a "bunch" is. ;)
In this case, "bunch" is at least as large as the number of PS2 owners who were considering buying a GC for RE4 (and all the other titles would be great perks, but RE4 would be the catalyst). And I think that's a fairly sizable number.

Many of them will see a shiny new platinum Gamecube for $99 and RE4 with the "only for" badge on it and buy both of them.
People who have not purchased a console yet are far more likely to be drawn by Mario, Zelda, Halo or GTA than RE. How you know "many of them" would buy it is beyond me. RE titles really have not been great sellers on the Cube so far, you know.
 
The "Demento" by Capcom looks quite good, at least the pre-release screenshots do. Also the new Onimusha has rich 3D environments and great looking characters. And Resident Evil Outbreak is not too bad either, although much jaggier than GC RE4 seems to be.
So if the RE4 PS2 version is going to look like "ass" it shouldn't be because there aren't folks who can program the PS2 at Capcom.
I think RE4 is doable on PS2, I believe it will even be very close to the Game Cube version, but there will be a visible difference in favor of GC, but not too much so that an average gamer could even tell the difference.
A bit more jaggies and a little bit muddier textures somewhere, but overall the graphics should be very close.
As far as I've seen, RE4 doesn't use graphical effects that would be not possible on PS2, or does it? Bumpmapping??... at leas not that much bm'ing that it couldn't be faked convincingly enough with pre-baked bumpmapping.
 
Inane_Dork said:
How you know "many of them" would buy it is beyond me. RE titles really have not been great sellers on the Cube so far, you know.

One real remake, one copy/paste branded new, none providing anything new, still old clumsy controls, loosy gameplay (was great back then but now it's far from the standards)...
There has been no 'new' RE for NGC, that IMO explains the poor sells, and also the fact that RE are really pale in comparison to any Nintendo game.
(Only gameplay matters, graphics are a bonus.)
 
Ok, now I'm just confused. Is it just me, or does anyone else not really know why Inane and Ready are arguing?

Since RE4 is now on PS2 as well, the Cube may lose sales to:
1) Anyone who has a PS2 and was leaning toward buying a Cube for that game
and 2) Anyone who has no consoles and was leaning towards a Cube first because of RE4, but would instead decide on buying a PS2 (if they buy anything) since it will have RE4 as well.

Either way is "losing sales" and whether it amounts to a "bunch" or "many of them" or "dick-all" is something we'll really have no idea about. Both scenarios are plausable, will have more effect than the MGS examples, and are unquantifyable.
Ingenu said:
One real remake, one copy/paste branded new, none providing anything new,
Wait a sec... Resident Evil was officially remade engine-wise, 2 and 3 and Veronica were paste-jobs, but what do you consider Zero? Is that the one you actually mean when you say "copy/paste branded new?" It may have suffered from your other complaints (about control and gameply) but you can pretty much say the same thing about all the previous RE's in relation to each other, really. It was still an all-new, GC-exclusive game. And as I remember, it was also received quite well by both reviewers and gamers.
 
I saw this coming from a mile away. In fact I may have been so bold to predict this happening over a year ago.
 
*shakes head*

I'm very disappointed in Capcom management this gen. Its just stab in the back after stab in the back right when the Gamecube needs the most support. This game was going to go down in history as a cube title, but now it will have an aborted fetus of a Ps2 port to marr its name.

I wonder how Mikami took this news?
 
I'm not sure how much to blame Capcom and how much to blame Nintendo themselves. They haven't been batting 1000 with their close-at-hand developers of late, whether 2nd or 3rd-party.
 
Bohdy said:
*shakes head*

I'm very disappointed in Capcom management this gen. Its just stab in the back after stab in the back right when the Gamecube needs the most support. This game was going to go down in history as a cube title, but now it will have an aborted fetus of a Ps2 port to marr its name.

I wonder how Mikami took this news?

Hey, ever thought that Capcom was left with no choice, given the strategic decisions Nintendo has made this generation?

You assume Mikami still has influence?
 
There is always a choice, and I think that Capcom made the wrong one in the long-term.

And I don't assume that Mikami has any influence, but I do assume that he was extremelly pissed off.

Oh, and this is a good one:

mikami_decapitation.jpg


:LOL:
 
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