Even with 12GB of vram, no RT, performance DLSS, a mix of medium/high settings, the game will show a performance increase with every step down the texture resolution ladder you go which is new for me. Just standing still in an area I can gain ~5+ fps with every lowered texture detail setting.
Using DF's optimized settings (stuff like medium draw distance, medium shadows, medium hair) with DLSS Performance, 4K, and
high textures - so I shouldn't be vram limited -
this DLSS mipmap bugfix also cuts performance by ~5fps, so my 3060 can be under 60fps fairly often. So this bug is actually masking the issue further.
I feel if Nixxes fixes this bug and doesn't increase performance in other ways, you're going to have a number of people complaining in the Steam forums "wtf?! This patch lowered my performance!", when it was just revealing the performance they should have been getting from the outset.