Ratchet & Clank 2 Screens !

Heatbeat

Newcomer
http://www.virtualdreams.fr/VDForum/viewtopic.php?t=586

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I'm waiting for chap to come quacking that these screens are larger than standard PS2 res (and hence might be eff-ah-kay-ee), followed by one of those stupid embarrassed emoticons he's so fond of using at the most odd of opportunities.

Someone has to add the textures sure seem a bit blurry too, which - as everyone knows - of course means the game can't possibly be any fun at all.


*G*
 
Grall said:
I'm waiting for chap to come quacking that these screens are larger than standard PS2 res (and hence might be eff-ah-kay-ee), followed by one of those stupid embarrassed emoticons he's so fond of using at the most odd of opportunities.

Someone has to add the textures sure seem a bit blurry too, which - as everyone knows - of course means the game can't possibly be any fun at all.


*G*
I agree so true. :LOL: Of course everyone knows that once you go PS2, the graphics expectations seems to drop. I guess graphics doesnt matter for PS3 too. :oops:
 
Grall said:
Someone has to add the textures sure seem a bit blurry too, which - as everyone knows - of course means the game can't possibly be any fun at all.

The textures aren't blurry. There simply aren't any textures in many places ;)
 
will this EVER end?

gouraud shaded polygons can still do a fine job for a game like this where the polygons in question are going to be VERY small. so what, it's a cartoony looking game with cartoony looking characters in cartoony looking environments.... what do u expect? photorealistic textures?

and BTW this also means that there will be A LOT of polygons flying around, and the game will be fast as hell, since we all know that the GS feeds on untextured polygons... the poly count might even be in the 20Million mark if they keep the untextures polys look
 
Well, I do notice that the cleanliness and vibrancy of the first pics released don't follow through to the new pics. That's gotta tell you something right there. Looks on par with something like Vexx.

However, I wouldn't mind playing this game.
 
I blame lack of sleep and psychological damage from working in saltmines for this, but I actually looked really close at these pics after the no texture comment and I am hard pressed to find any polygons that don't have a texture on them.
Granted the textures are low contrast and not overly high res but that doesn't make them not drawn.
 
If it's anything like the first one, comparisions with Vexx are just stupid... I don't think people who only look at screens can realize how much crap that game was rendering at times. I didn't like the game's look, but it's technical prowess was undeniable.
 
Ya think Vexx is a stupid comparison? How about Azurik? Now that game has some insane draw distances and the amount of stuff being rendered on screen is phenomenal at times (up to 500,000 polygons on screen at a time... even used AA). What kind of killed it was the rather low texture detail.
 
The textures aren't blurry. There simply aren't any textures in many places


ooooooooh boyeeee! Now you done it..

but it's true. still at least they (as ith the original) molded the look around it.

looks fine.

think Vexx is a stupid comparison? How about Azurik? Now that game has some insane draw distances and the amount of stuff being rendered on screen is phenomenal at times (up to 500,000 polygons on screen at a time... even used AA). What kind of killed it was the rather low texture detail.

and the fact it wasn't all that much fun?
:p
 
How about Azurik? Now that game has some insane draw distances and the amount of stuff being rendered on screen is phenomenal at times (up to 500,000 polygons on screen at a time... even used AA). What kind of killed it was the rather low texture detail.
Visually, what killed it was that it was one ugly ass game (IMO of course). So ugly in fact that I find it difficult to care about anything technically impressive it might have been doing (also see Shrek). Azurik was 30FPS, btw, R&C is 60FPS.

Of course everyone knows that once you go PS2, the graphics expectations seems to drop
That's just BS. Good looking game is a good looking game. There aren't too many of them on any platform, IMO.
 
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