They're not exactly rocking the boat with the formula, but that's alright with me. Great series of games.
Have you played "Into Nexus" or Q-Force?
They're not exactly rocking the boat with the formula, but that's alright with me. Great series of games.
I would really like a great R&C game, but this won't be it. I'll cry and play Yakuza 5 instead.....
I don't know much about it the game other than what I played at a best buy a while back, but it just doesn't feel nearly as good as the old games. 60 fps is an integral feature of these games to me.Why not? This is a reboot of the series.
Did the PS3 games run at 60 or 30? I never got a chance to try them.
Insomniac decided on 30fps for all titles going forward 7 years ago. I doubt they'll ever go back.
I just hope that they will make it worth our while with face melting effects and a stable FPS.
Insomniac decided on 30fps for all titles going forward 7 years ago. I doubt they'll ever go back.
I just hope that they will make it worth our while with face melting effects and a stable FPS.
Nexus was a fantastic game but the framerate dipped during the best moments and it felt really really n on-ratchet at those times. Without the stability of framerate, it just isn't fun. Something I found out first had. The whole 30 fps felt sosluggish and slow for a ratchet fun game.I'll most likely be busy playing DS3 during that time, but R&C is something I'm gonna buy day 1 regardless. Chasing that Pixar dream deserves a reward. I never played Into the Nexus, but I'm hoping the 30 fos cap isn't going to bother me.
Hm. The PS2 games were some of the best looking(or at least far above average) ps2 games and they ran at 60.
They decided after Crack in Time, their last 60 fps game. has it been 7 years ???
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Insomniac decided on 30fps for all titles going forward 7 years ago. I doubt they'll ever go back.
Well, regardless of how they looked at that time, all i am saying is that Insomniac has made the calculation that they needed double the render time, or it would simply be easier conforming to that standard.
I aint mad, as long as as the game is good
Well, regardless of how they looked at that time, all i am saying is that Insomniac has made the calculation that they needed double the render time, or it would simply be easier conforming to that standard.
I aint mad, as long as as the game is good