Spring 2016, for Morpheus?
No, this will be flat display game. And it runs at 30fps.
Spring 2016, for Morpheus?
You think? Admittedly, I've only seen the videos on my iPhone so maybe when I watch them again on a big screen later I'll feel differently.Hm...honestly, I am a bit underwhelmed by the graphics. Looks good, but nothing breathtaking?!?
I hoped for more on PS4!
What is the 30 fps source?
We’re 1080p/30fps… our goal was to match or exceed the fidelity of CG animated movies. When we first started we realized that was actually possible with PS4. Pretty exciting.
Wasn't the PS2 game at 60fps?
You know saying things like that will draw VFX_VeteranToy story has long been surpassed.
Toy Story looked like this....
Ok so I'll rephrase it. In my eyes, if we exclude the obvious ungodly geometry on offline renders, Toy story 1 has long been surpassed. In my opinion. And yes I don't need to hear about how realtime graphics need to 'fake' some things and offline have an infinite amount of computational power to render even one frame at super ultra mega high resolution with alien antialiasing (AAA) YAWN!You know saying things like that will draw VFX_Veteran