Johnny Awesome
Veteran
Looks great. I loved the first one until I hit a wall because of the over-sensitive rock collision, but it was still a good game. Hopefully the second will be a little better in the physics department.
Grall said:randycat99 said:chaphack said:The dust and ice particles look VERY nice.
[in utter shock Chap isn't tearing apart these pix over technical graphics issues...I guess these shortcomings are "OK" if it is on an Xbox? ]
I don't see anything special with the so-called VERY nice dust and ice particles. Looks exactly like standard stacked alpha-blended decals that has been done for ages in other titles to simulate wheel spray. Now, Zone of Enders has VERY nice particles. This game has *YAWNNNN* particles.
*G*
But the fact is that there IS a difference - if there wasn't one you'd be stuck watching replays of 'behind car' camera instead of the cool looking cinematic angles you get to see in games nowadays.Because there's NO visual disparity between actual gameplay and replay shots. The only reason people ask "I'd like to see actual gameplay shots please..." is because they believe there's a difference. In some cases there is a difference (depends on the game), but in this case there's no difference whatsoever, just like there was no difference whatsoever with the first RSC.
There's absolutely no difference in the visuals. The only thing that is changed is the camera angle, that's it. You'd get the same look if you could pause the game and use a free-floating camera to take pictures. Hey guess what? That's what the developers do with these pics. The assets haven't changed, the rendering hasn't changed, things haven't been added in to enhance the picture in anyway shape or form...Fafalada said:But the fact is that there IS a difference - if there wasn't one you'd be stuck watching replays of 'behind car' camera instead of the cool looking cinematic angles you get to see in games nowadays.Because there's NO visual disparity between actual gameplay and replay shots. The only reason people ask "I'd like to see actual gameplay shots please..." is because they believe there's a difference. In some cases there is a difference (depends on the game), but in this case there's no difference whatsoever, just like there was no difference whatsoever with the first RSC.
Heck, it only takes minimal camera work to make replays look better, it's hardly a wonder that teams that spend serious time with it, manage to fool people into thinking they're "running different engines" or what not.
Watch myself? Because you think there's a difference between the visuals of these angled shots and gameplay shots? Come on jvd...DeathKnight you better watch your self . first you say typical reply which to me is saying i'm bashing. Then you say that there is no diffrence between these shots and in game shots. So how about u show me in game shots. Its funny that there are no in game shots in this thread. When you post them then i will form an opinion
8)There's absolutely no difference in the visuals. The only thing that is changed is the camera angle, that's it. You'd get the same look if you could pause the game and use a free-floating camera to take pictures. Hey guess what? That's what the developers do with these pics.
Did you not read my post? DICE hasn't released gameplay shots of RSC2 yet. These are in-game screens.jvd said:heh so then why cant' u show me in game shots . Still haven't met my challenge .
It looks nice because they simply used more, and perhaps better-looking decals, but that's it.
zurich said:What are you talking about, FSAA? Look at the screens posted on the first page, you can pick out all the jaggies. I was actually going to say how impressed I was with DiCE for not doctoring PR images..
jvd said:Chap i don't want to download it . I'd be viewing it on a much higher res than the xbox with a 9800 pro 256 meg. So i'd rather wait and see more pics from the xbox
chaphack said:jvd said:Chap i don't want to download it . I'd be viewing it on a much higher res than the xbox with a 9800 pro 256 meg. So i'd rather wait and see more pics from the xbox
You could always drop down to 640 and TV out via Svideo...something which i believe will be how an average Xbox game look.
chaphack said:How about this, download the game and run at 640 with other settings maxx...?