Probably because it could potentially end up quite bandwidth limited, at which point faster memory is required -- which could get expensive.Prometheus said:I wonder why Ati went so conservative with the radeon 9600pro clocks!! :?
GT4 PS2.0
400/300 18.7 27.9
520/300 23.1 31
Evildeus said:Any idea for the 5600?
Prometheus said:I wonder why Ati went so conservative with the radeon 9600pro clocks!! :?
I don't think so...Ostsol said:Probably because it could potentially end up quite bandwidth limited, at which point faster memory is required -- which could get expensive.Prometheus said:I wonder why Ati went so conservative with the radeon 9600pro clocks!! :?
520...
Isn't radeon 9600 pro using 700Mhz capable memory chips?Ostsol said:Probably because it could potentially end up quite bandwidth limited, at which point faster memory is required -- which could get expensive.
If so, then. . . I guess Dave has something more to check!Prometheus said:Isn't radeon 9600 pro using 700Mhz capable memory chips?
They could have gone for a 450/700 config.
Prometheus said:Isn't radeon 9600 pro using 700Mhz capable memory chips?Ostsol said:Probably because it could potentially end up quite bandwidth limited, at which point faster memory is required -- which could get expensive.
They could have gone for a 450/700 config.
DaveBaumann said:OK, I've just run the 3DMark03 DX9 shader tests at 520/300 with the same settings as the review, at 1024x768 with no artifacts or any other unusual signs. These are the results:
Code:GT4 PS2.0 400/300 18.7 27.9 520/300 23.1 31
Evildeus said:Any idea for the 5600?
Not yet. I'll have a look at that later
Prometheus said:I wonder why Ati went so conservative with the radeon 9600pro clocks!! :?
This is what I'm wondering. This is a limited sample, but overclocks like this would suggest they could go further - they may have relatively easily bested the 9500 PRO with these clocks! Perhaps they are keeping something in reserve.