Questions about rendering a colorless cube...
How much processing power would it take to render a tranparent single cube? The cube never moves either.
Can the size of the cube change they rendering speed?
Can you generate a sprite(1x1 pixel)that's coordinates in 3d spaceis measured by the distance from the surface of this transparent cube?
Can you use displacement maps/parallax maps on a cube to give it a well defined surface? Thus saving the amount of polygons used.
How much processing power would it take to render a tranparent single cube? The cube never moves either.
Can the size of the cube change they rendering speed?
Can you generate a sprite(1x1 pixel)that's coordinates in 3d spaceis measured by the distance from the surface of this transparent cube?
Can you use displacement maps/parallax maps on a cube to give it a well defined surface? Thus saving the amount of polygons used.
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