PSX3 and PSP blamed for Sony Group's poor performance..

Panajev2001a said:
With Blu-ray, there's no standard

Not correct: there are two standards worked by the Blu-Ray Founding Members ( who are thinking about a sort of Blu-Ray forum ): Re-Writeable and Read-Only.

Also, about Philips...

This was the original list of Blu-Ray Group Members ( before Mitsubishi and others jumped on board ): Hitachi, LG, Matsushita (Panasonic), Pioneer, Philips, Samsung, Sharp, Sony, and Thomson.

The Blu-ray spec doesn't require recorders/players to be able to read/write existing red laser DVDRW media.

The decision to not submit Blu-ray to the DVD Forum has apparently caused possible incompatibilty issues with existing DVD media since each Blu-ray player may or maynot support existing red laser DVD media.
 
PC-Engine said:
The Blu-ray spec doesn't require recorders/players to be able to read/write existing red laser DVDRW media.

The decision to not submit Blu-ray to the DVD Forum has apparently caused possible incompatibilty issues with existing DVD media since each Blu-ray player may or maynot support existing red laser DVD media.

I may be wrong, but I think this is a foregone conclusion, in which your hyperinflating a non-issue. Didn't DVD have the same "incompatability issues" with CD based media since each vendor "may or may not support it"?

I think what you'll find is that you should have stopped predicting the future after your AoD died the quick death it deserved.

Ohh, Marconelly, do you happen to remember a BluRay interview from about 4-5months ago that was posted in GA with a Sony VP for NorthAmerica?
 
Vince said:
PC-Engine said:
The Blu-ray spec doesn't require recorders/players to be able to read/write existing red laser DVDRW media.

The decision to not submit Blu-ray to the DVD Forum has apparently caused possible incompatibilty issues with existing DVD media since each Blu-ray player may or maynot support existing red laser DVD media.

I may be wrong, but I think this is a foregone conclusion, in which your hyperinflating a non-issue. Didn't DVD have the same "incompatability issues" with CD based media since each vendor "may or may not support it"?

I think what you'll find is that you should have stopped predicting the future after your AoD died the quick death it deserved.

Ohh, Marconelly, do you happen to remember a BluRay interview from about 4-5months ago that was posted in GA with a Sony VP for NorthAmerica?

Actually AOD hasn't died at all. As a matter of fact Toshiba will have a stand alone AOD player/recorder and NEC will have AOD PC drive both reasonably priced and out next year ;)

Sorry but it won't cost thousands of dollars like your precious Blu-ray :LOL: :p

It's apparent that BD is the format that will be struggling to gain marketshare next year since everyone will be buying red laser DVD recorders instead of BD. Notice how none of the BD supporters have released a retail BD product so far except SONY. It's because there's no market for it and the BD group has little faith in the format unlike you ;)

Dual layer DVD recorders and drives coupled with HDD PVR/DVR won't be going anywhere anytime soon. Nobody wants to buy BD units, but when consumers finally do, AOD will be too cheap to resist, and BD will just be another BETAMAX :p

Heh not even the PSX is using Blu-ray...kinda like PSP not using scaled down version of CELL ;)
 
PC-Engine said:
Vince said:
PC-Engine said:
The Blu-ray spec doesn't require recorders/players to be able to read/write existing red laser DVDRW media.

The decision to not submit Blu-ray to the DVD Forum has apparently caused possible incompatibilty issues with existing DVD media since each Blu-ray player may or maynot support existing red laser DVD media.

I may be wrong, but I think this is a foregone conclusion, in which your hyperinflating a non-issue. Didn't DVD have the same "incompatability issues" with CD based media since each vendor "may or may not support it"?

I think what you'll find is that you should have stopped predicting the future after your AoD died the quick death it deserved.

Ohh, Marconelly, do you happen to remember a BluRay interview from about 4-5months ago that was posted in GA with a Sony VP for NorthAmerica?

Actually AOD hasn't died at all. As a matter of fact Toshiba will have a stand alone AOD player/recorder and NEC will have AOD PC drive both reasonably priced and out next year ;)

Sorry but it won't cost thousands of dollars like your precious Blu-ray :LOL: :p

It's apparent that BD is the format that will be struggling to gain marketshare next year since everyone will be buying red laser DVD recorders instead of BD. Notice how none of the BD supporters have released a retail BD product so far except SONY. It's because there's no market for it and the BD group has little faith in the format unlike you ;)

Dual layer DVD recorders and drives coupled with HDD PVR/DVR won't be going anywhere anytime soon. Nobody wants to buy BD units, but when consumers finally do, AOD will be too cheap to resist, and BD will just be another BETAMAX :p

For a second I thought you were open-minded about Blu-Ray.

No member of the Blu-Ray group has faith in the format ( it does not matter that we know the big push for Blu-Ray will start in 2005 )... yeah, you are right... after-all the combined R&D was something in the order of $60 Billions, who needs those back...
 
Haha, now we're talking about Blu-Ray? Again? Sad...

Anyways, here's one article than describes in detail all the stuff that we've been talking about:

1. Investment in semiconductor manufacturing
2. Restructuring
3. Getting out of low margin industries
4. Sinking more money in R&D

http://www.businessweek.com/investor/content/oct2003/pi20031024_6201_pi044.htm

Why Sony Deserves a Second Look
S&P thinks now's the time to buy. Why? A major restructuring is starting to kick in, and lots of promising new products are coming.

Over the last two years, a weak economy and tougher competition have taken its toll on Sony (SNE ). However, we at Standard & Poor's believe some of the Tokyo-based company's restructuring efforts have begun to take hold. On Thursday, Oct. 23, Sony reported net income of $299 million (down 25% from a year ago) and operating income of $297 million (down 34%) for the quarter ended September. Sales were up slightly to $16.19 billion. We're heartened that Sony reported operating income as opposed to a loss, a crucial hurdle cleared with room to spare.

Another point that deserves investors' attention: Sony's electronics division posted operating income of $325 million, an increase of 36% year-over-year, which is concrete proof of the restructuring measures' effects on earnings.

On the other hand, operating income and sales in Sony's gaming division decreased 91% and 36%, respectively, year-over-year. Operating income fell mainly because of higher research and development expenses, but we're not discouraged. This division has seasonal tendencies, and we believe Sony can hit our sales target of 8 million PlayStation 2 units worldwide in the important holiday season.

COUNTERATTACK. Overall, earnings have improved in the last few months. In late April, Sony surprised the market with a sharp loss of $1.06 billion in its fiscal fourth quarter that ended March. It also reduced its profit forecast for its current fiscal year (ending in March). Sony shares, which trade on the New York Stock Exchange as American depositary receipts (ADRs), skidded to $23.92, a nearly 24% drop over the two days in April after the earnings news.

Since then, Sony has assessed the problems and come up with some solutions. Chairman and CEO Nobuyuki Idei, who has frankly admitted that Sony is in trouble, disclosed four key plans to improve profitability: reducing fixed costs by restructuring, leveraging its games division for future growth, improving the electronics division, and strengthening the balance sheet by reorganizing the corporate structure. On Tuesday, Oct. 28, Sony plans to announce more details of Idei's plans to revive its struggling electronics division (see BW, 11/3/03, "This Time, Sony Better Finish The Job").

We at Standard & Poor's think the business plan on the table should sustain investor confidence. Sony shares recovered from the April lows, rising to nearly $38 in the days before its latest earnings release and then retreated to $34.50 on Oct. 23 after the report.

FIRST THINGS FIRST. In our view, Idei should be praised for his efforts, and we expect earnings to improve when the restructuring is completed. We believe that Sony's target of 10% operating margin (excluding financial business) by March, 2007 is attainable, given that phase two of the restructuring plan is modeled for growth.

Phase one of Sony's restructuring -- which started in April, 1999 and ended in March -- was aimed purely at reducing costs, with special focus on revamping the electronics division. Four goals were accomplished. Production costs were cut, and manufacturing sites were consolidated from 70 to 55, resulting in gross margin improvement of 3 percentage points from fiscal year 1998.

By implementing supply-chain management (SCM), inventory levels decreased by 37% in three years. Sony slashed its workforce by 19%. Lastly, it completed the merger and integration of Aiwa. In phase one, profitability didn't improve much, as fiscal year 2003 operating margin rose by only 70 basis points compared with 2002.

REVENUE STOKERS. In phase two, Sony plans to slash more costs and boost revenue growth. It expects annual fixed-costs savings of $1.55 billion by March, 2006. And it plans to spend $2.73 billion -- with most of that devoted to electronics -- on new products and other restructuring efforts in the next three years.

We believe that Sony's projected savings over three years is rather conservative. It could reach more than $1.82 billion, according to our calculation. One main reason is Sony's successful implementation of SCM and its outsourcing of partial or entire manufacturing processes. As a result, we expect gradual improvement in inventory level.

Along with reduced inventories, Sony has four products that should stoke revenue. In its gaming division, it's pinning its hopes on the PSX, a new version of the PlayStation 2 console with a DVD recorder and hard-disk drive (HDD). PSX's release late this year is coming at a time when Panasonic and Pioneer are racing each other to capture the lucrative DVD recorder market. Japan Electronics & Information Technology Industries Assn. estimates that DVD recorder shipments in 2003 may reach 1.3 million (twice 2002's level) in Japan alone. The suggested retail price for Sony's PSX is $725.

TRIPLE THREAT. In this lucrative market, we believe that Sony could score a coup with PSX. The only differentiating features among competing DVD recorders so far are price and storage capability. PSX separates itself with a bang: Not only is it a DVD recorder with a hard drive but it's also a game console. Sony hasn't disclosed how many units it will ship, but if marketed right during the Christmas season, PSX could be a considerable contender in the DVD recorder market.

And given that its competition can't play video games, PSX could be the market's top seller by summer of 2004. Since the gaming division accounts for half of Sony's operating income, a successful launch of PSX would continue to improve the group's bottom line.

Sony has another bit of exciting news: Its coming portable PlayStation 2, or PSP. A release date hasn't been set yet, but this little gadget's potential is enormous. In addition to playing PlayStation 2 games, PSP can play music and movies. Like PSX, PSP's could be another major earnings producer, in our view.

STILL HAS THE TOUCH. We also believe that Sony's games division -- which made up 12% of total revenue ($62.28 billion) in fiscal 2003 -- will continue to improve its operating margin throughout fiscal 2004. Ever since PlayStation 2 broke even in fiscal 2002 after selling 27 million units worldwide, Sony reduced its production costs, thanks to smaller chips and SCM. Management didn't disclose the actual margins on PlayStation 2, but we estimate that production costs improved by approximately 40% in the past year.

Another key source of Sony's revenue growth is electronics -- which contributed 60% of total revenue in fiscal 2003. We believe that Sony hasn't lost its magic as the premier producer of consumer electronics. It's struggling in commodity products such as cathode-ray tubes (CRT) TVs and portable audio players, but considering its broad portfolio, some key products could override margin squeezes in weak areas. To revamp its electronics division, Sony will pay special attention to products that command high market share and future growth, including camcorders, digital still cameras, notebook PCs, flat-panel displays, and mobile phones.

Take its Handycam camcorder. As of April, Sony sold 6.3 million units, up 10% from a year earlier, which is impressive growth considering sluggish consumer sales worldwide. Ever since the introduction of the PC105 line, Sony has been gaining back market share as the leader in camcorders. In Japan alone, it has shipped 1.8 million units this quarter, up 6% from a year ago. Sony's domestic market share rose to 44% from 41% in March. As of May, it held 48% of the U.S. market and roughly 40% of Europe's.

PICTURE OF GROWTH. We believe that Sony's target of controlling 43% of worldwide camcorder sales by yearend, from 40% now, is feasible given its leading-edge position in charge-coupled devices (CCD) -- the chips used for capturing images -- and its impressive ability to miniaturize the camcorder, a crucial differentiating feature when compared with others.

Moreover, since the barrier to entry in camcorders is high, thanks to the difficulties of CCD technology, Sony doesn't have to worry about Korean and Chinese gadget makers entering the market yet. Thus, Sony could keep the new Handycam out front until the middle of next year.

Or consider digital still camera (DSCs), where Sony is No. 2 worldwide, behind Canon. Sales of its DSCs have been strong recently in Asia (excluding Japan) and Europe. With such explosive growth in Asia (sales jumped 77% year-over-year) and Europe (up 108%), Sony should be able to maintain its double-digit operating margin in DSCs through this Christmas season.

FIRM DEMAND. Flat-panel displays (FPDs) are another important earnings driver. Two types, plasma display panels (PDPs) and liquid-crystal displays (LCDs), broke even for Sony in the quarter ended June, given the higher research and development and marketing costs for new products.

However, we believe that good things are coming. In its latest earnings release, management affirmed that demand was firm. As of March, Sony shipped about 80,000 units each for LCDs and PDPs. It expects PDP sales to grow three- to four-fold and LCD sales to increase seven- to eight-fold, by the end of March. We believe these targets are attainable given Sony's superb technology.

In fiscal 2004, Sony expects the industry to ship 970,000 PDPs worldwide, an increase of 70% from 2003, and believes it can ride this boom. It invested $45 million in NEC's PDP plant in Kumamoto prefecture last year -- a key move since Sony is dependent on other PDP makers.

BETTER BALANCE SHEET. Given these four major product catalysts, we believe Sony's revenue potential for fiscal 2004 (ending in March) is very upbeat. We see revenue rising to $65 billion, up about 4% from fiscal year 2003. In our opinion, the player with leading market share and competitive edge can outlive others in the tough electronics and gaming market. Sony has both.

Finally, Sony's plan to improve its balance sheet also deserves kudos. It's considering spinning off or selling certain assets, like its financial businesses, that aren't efficiently utilized. Thus, return on assets in fiscal 2003 was a dismal 1.4%. We expect fiscal 2004 ROA to increase tremendously once certain dead-weight businesses are spun off.

For fiscal 2004, we at S&P project earnings per share of 85 cents, compared with Sony's forecast of 49 cents, which we see as conservative given the new-product launches and aggressive restructuring efforts. For operating income, we expect $950 million, vs. Sony's projection of $909 million.

UNDERVALUED. We're pleasantly surprised by management's aggressive stance to preserve the Sony brand "premium" -- which could equate to strong earnings. Consequently, our fiscal 2004 projection for return on average equity is 5.5%, compared to 5% a year ago. Considering the improvement in ROAE and huge cost reductions expected within the next three years, we believe the stock should be trading higher.

Our 12-month target price for Sony shares is $45, based on our discounted cash-flow (DCF) model and price-to-book (p-b) analysis. Our DCF model assumes free cash-flow growth of 10% for the next five years, with a weighted average cost of capital of 6%. Our p-b analysis assumes that Sony will continue to trade at forward p-b of 2, compared with a peer group (includes Matsushita, Sharp, Sanyo, and Pioneer) average of 1.3, given its high market share in products such as camcorders and CCDs, and new catalysts such as PSP and PSX.

With Sony's restructuring efforts about to show results, coupled with promising new products, we think investors should buy the shares.

Some of their stuff about PSP is wrong, I know, but hey, they're financial analysts, not gamers.

I rest my case.
 
i'll keep this brief, since there is the common opinion that if someone posts something in a Sony thread, then he's a Sony-boy or something... (which would make EVERYONE a Sony-boy, since 90% of threads here are about Sony and their financial situation).

but to add something to this thread:

:rolleyes:

again with Financial analysis in a console forum....
 
Re: ...

DeadmeatGA said:
Let us freeze for a moment and sort out what CELL will do and what it won't do.

What CELL won't do.

1. Replace IBM mainframes.
2. Replace Itanium and Opteron.
3. Replace PC.
4. Replace supercomputers.
5. Power your TV set.
6. Power your DVD player.
7. Replace PocketPC/Palm
8. Make you a toast.
9. Make Matrix a reality.
10. Make Kutaragi Ken a lot of money.


Uh oh, better bust out the Sharpie my friend and cross one out already:

[url=http://www.sony.net/SonyInfo/News/Press/200310/03-047E/ said:
Cell in Nex Gen TV[/url]]Home Electronics
Developing the next-generation TV
* Accelerate transition to flat panel
* Pursue high-quality picture, high resolution large-screen
* Digitalize, and configure for broadband network
* Introduce powerful media processor (CELL)

That didn't last long, eh?
 
I kinda figured that CELL in high-end TV's would be a no-brainer, myself. ^_^ It'll likely take a while to filter down to the lower-end, but considering they're playing with $1-5k devices up there, they have some price room to play with.
 
The article I was looking for on Playstation2 (circa 1996) aka the Highlander Project. ...that, we now could view as "PS1.5"

http://groups.google.com/groups?q=g...bbc145$d5883bc0$cbc2cecd@GMUI.intergate.bc.ca


Just wait until the PLAYSTATION 2 comes along. Here's the sneak review of the PSX2 from ULTRA GAME PLAYERS, Issue No. 90, page 25:

"While Sony has openly admitted that there will be a PlayStation2,
details of the system have been sketchy at best. Recently however,
some of the information has leaked out. As we have come to understand
it, the codename for the chipset is 'Highlander' and it's capable of
blowing the doors off the Nintendo 64 and M2. Specs being thrown
around include 8MB of RAM, anti-aliasing, z-buffering, trilinear
mipmapping, and bilinear texture filtering, all accomplished in
hardware and able to push more than 800,000 polygons with all
features on.
Details of a format are not clear, but it will most likely
be in the form of a quad speed or 6X speed CD ROM, as it is
reported to have to be backwardly compatible with all Playstation 1
software and peripherals. We've also heard that it could be
hitting stores as early as Christmas 1997 with a price tag of
approximately $300."
 
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