It is looking like final console will be at peak 36 Teraflops, 18 Teraflops FP32 in old terms. If they had clocked it 25MHz higher, they could have advertised it as three times the competition. Regardless, they can advertise is as the most powerful.
I wonder if RDNA 4 RX 8800 will have machine learning upscaling hardware like high-end PS5. GPU design kind of reminds me of going back to the Radeon VII, clever way to maximise performance and yields without losing significant performance. I wonder if the next-gen Xbox will be based on a current generation PS5 GPU if they are planning to announce that within a year or so with Zen 5 so it might just be a FPS boost console rather than anything groundbreaking.
If Sony are potentially keeping CPU on same N6 process node, it limits a proper PS5 Slim possibility any time soon or at all. They could reuse existing Slim chassis for this model if they can do a chiplet design like Strix Halo and use N4P node for the GCD. That way, they can get more economies of scale if they are targetting the same power level by using existing tooling and hardware, just brand it on packaging and plastics like Ultra 64 / N64.
Can see this doing really well as it reduces any PC advantage even further while delivering incredible level of performance at a great price if priced competitively. It will bring a more meaningful jump than last generation while having less competition from cheaper models and competing products. Hopefully Sony produce decent quantities and not underestimate demand. I planned to hold off upgrading my PS4 until this and GT8 was out but might be tempted to upgrade it at launch depending on if they showcase any new games and to experience GT7 in a better way.