Very interesting results in Monster Hunter Wilds.
In performance mode the game seems to be more limited by CPU or / and bandwidth and PS5 Pro performs about 15-20% better than PS5 (when Pro is above 60fps in the 120hz mode, so likely more CPU bound there).
In resolution mode the game seems to be logically more GPU limited and PS5 Pro is edging PS5 by about 35% on average but results vary from 30% to 40% better performance in some scenes.
Also in resolution mode PS5 performs about onpar with XSX but actually outperforms XSX by about 5fps in the performance mode. Again this shows PS5 performs better in more CPU limited scenes and we have seen this with almost all CPU limited games on consoles like recently Dragon Dogma 2 and Baldur's Gate 3.
In performance mode the game seems to be more limited by CPU or / and bandwidth and PS5 Pro performs about 15-20% better than PS5 (when Pro is above 60fps in the 120hz mode, so likely more CPU bound there).
In resolution mode the game seems to be logically more GPU limited and PS5 Pro is edging PS5 by about 35% on average but results vary from 30% to 40% better performance in some scenes.
Also in resolution mode PS5 performs about onpar with XSX but actually outperforms XSX by about 5fps in the performance mode. Again this shows PS5 performs better in more CPU limited scenes and we have seen this with almost all CPU limited games on consoles like recently Dragon Dogma 2 and Baldur's Gate 3.