25.6 GFlop/s per SPE at 3.2 GHz, and also 25.6 GFlop for the PPE. A 1:8 Cell would deliver 230 GFlops peak, 204 from the SPEs. The 1:7 in PS3 delivers 180 GFlops from the SPEs.What's Cell real life Gflop rating?
All of which is fairly immaterial as it's utilisation that counts. Where we have GFlop comparisons for HPC computing, I don't think we have any for games.