Wouldn't it make more sense if Resistance 3 was in preprodution now, and going in full production up till release next year. It's Ted price team that made both Resistance games. They have to be doing something right now, and if they are going that make a new IP at Insomniac the current R&C team seems like more logical choice to me. I can imagine they want to do something different after making R&C games for so long.
My guess for the new studio would be a PSP or PSN game seeing as it's a smaller team. I like what Insomniac did with Q4B. And wouldn't something like a new engine demand a constant communication with production teams, which might be difficult over that distance.
Anyway, it's all speculation. It's going to be interesting to see what they come with.
They don't have "teams". They have studios. There are "pre-production" teams that work on concept art, design, etc. But they become a part of the development team when the full development kicks in.
All of IG works on Ratchet and clank, and all of IG works on Resistance.
This is why they opened a new studio, so they can do full production for 2 years on a project, while still maintaining a yearly release calander.
As it is right now, their games are in 'pre-production' for about 8 months, and get between 12 and 14 months of actual development time, if I remember correctly from convo's during the last community day.
Pastu - You should take your wife! j/k. It really is an awesome experience. Everyone that works there is really awesome, willing to talk about development (well, to an extent!) and holds a plethora of knowledge. I was only there for a day, and I felt like I learned a lot more than I knew previously (about development, etc).
Oh, and Ted Price, Ryan Schnieder, Bryan Intihar, and James Stevenson are all really cool people.