Searching the info a bit I have found the numbers "leaked"? many time ago about the amount of memory PS3 SO allocated with firmware 1.60. The degree of "realism" of this numbers is subject of discussion, but what google archive says is this:
Basic SO footprint firmware 1.60:
52 MB main memory
32 MB graphic memory
Additional resources:
- Standard PS3 message dialogs -> for free
- Standard on-screen keyboard -> 7 MB
- Remote play -> 8 MB (for use with PSP maybe?)
- Hard disc related functions (saving, loading...) -> 5 MB
- Online startup utility -> 8 MB
- Full support of friends list utility -> 24 MB, but in the date of writing a smaller module (20 MB) was expected.
- Video chat (up to 6 users) -> 26 MB
- Voice chat -> 8 MB
- In-game microphone configuration -> 8 MB
- Integrated web browser -> 40-90 MB, depending on page and tabs opened.
If we believe the other data "extracted" from the thread, the basic SO footprint would have been reduced from 52 to 24 MB, which seems quite an improvement, if the functionalities remain, or maybe have been increased.
The friends list is huge in size, though. The on-line features, in general, are quite overwhelming, but the fact is that Killzone 2 seems quite an achievement even with this constraints.
What do you think of this numbers? Seems too high in some cases. I would like to know if they´re real and, if it´s the case, how much have been improved.
i cant imagine ps3 ever using that much
psp used 5 mb and did most of that
8 mb for remote play but 2% for a simple buddy list, no way
saving and loading should be near free
none of those numbers make sense