PS3 OS/Interface

My worry is fragmentation of data across the HDD.

I'm sure Sony will provide defrag tools and rename them something more "personal" to make it less PC-y. Something like "HDD medicine". Push the button and get an explanation of how this "magic thing" will make your PS3 a bit faster and generally "better"...

It depends on what filesystem is being used. Windows filesystems require defragging. Most Linux filesystems eg. Ext3, ReiserFS, XFS, JFS etc. never ever need defragging. The reasons are due to the difference between Windows and Linux/Unix design philosophies - Linux/Unix being derived from a high end multi-user server OS and Windows being derived from a low end single user desktop OS. With a server OS, you can't afford to keep taking it offline for 30 minutes at a time to defrag the HDD. It is all in the way files are distributed onto free space on the disk. Windows writes them in a continous block, whereas Linux scatters files over the whole disk.
http://www.salmar.com/pipermail/wftl-lug/2002-March/000603.html
 
NTFS is also designed to not need defragmenting... but that doesn't mean degramenting a NTFS drive doesn't have it's benefits. When a single process is exclusively accessing the drive, as what happens in general desktop environment, and is reading large file into memory, it is significantly faster to read that file if it is stored as a single contiguous block on the disk. What is best for a multiuser server environment doesn't always match well for what is good for a single user desktop.
 
It depends on what filesystem is being used. Windows filesystems require defragging. Most Linux filesystems eg. Ext3, ReiserFS, XFS, JFS etc. never ever need defragging.

No filesystem is completely immune to fragmentation, you can only make tradeoffs that can delay fragmentation, or run defragmentation passes before or after the fact (either automatically built into the fileystem or through an external tool).

It is all in the way files are distributed onto free space on the disk. Windows writes them in a continous block, whereas Linux scatters files over the whole disk.
http://www.salmar.com/pipermail/wftl-lug/2002-March/000603.html

That's just a tradeoff. All it means is that as the disk gets full, free space becomes more and more fragmented, and you will end up with much worse file fragmentation as you write new files and they have to be allocated in the now fragmented free space.

NTFS's policy is to favor unfragmented allocations -- you can in fact do a crude defrag simply by copying a file and deleting the original.

Unfortunately many apps do not declare their intentions and do extending writes which potentially lead to fragmentation, especially if multiple files are being extended at the same time. These apps should consider calling SetEndOfFile() when the file is created, in order to cause NTFS to allocate a single extent for your entire file instead of doing extending writes. See http://msdn.microsoft.com/library/default.asp?url=/library/en-us/fileio/fs/setendoffile.asp

In cases where this is not possible (file size not known ahead of time), consider doing large writes instead of small ones, which will reduce the possibility of fragmentation to a minimum.

In Vista, defrag is silent and completely automatic.
 
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PS network goes online on 11/11 at 7am.
http://gamefront.de/
Japan: PlayStation Netzwerk ab Samstag um 07:00 Uhr online

08.11.06 - Sony gibt in der Famitsu bekannt, dass der Startschuss für das PlayStation Netzwerk in Japan am 11.11.06 um 07:00 Uhr fällt - ab dieser Zeit können PS3-Besitzer den Online-Dienst nutzen.

translation
Japan: PlayStation network starting from Saturday around 07:00 clock on-line

08.11.06 - Sony communicates in the Famitsu that the starting signal for the PlayStation network falls in Japan to 11.11.06 around 07:00 clock - starting from this time PS3-Besitzer can use on-line service.
 
Hey, on that page is something I haven't seen on the forums here (or anywhere, really) before ... did I miss something? It's a video of the augmented reality EyeToy stuff. Can anyone confirm it's new? Or is it the old one?

http://www.gfdata.de/archiv11-2006-gamefront/2476.html

taken from gaf about the video
this was SCE Europe's EyeToy Concept Demo at E3 2006. It was not realtime, and it does not represent any gameplay actually being worked on or any modes being added for any PlayStation system. However, every action in that video is possible with EyeToy, down to the facial recognition for the helmet placement -- some features are just R&D samples, others have already been shown in realtime. The facial recognition to identify your user ID and load your options is something that they've accomplished in the lab, the helmet concept was shown in a different form in that amazing 3D face replace demo, the gun reloading is gesture recognition that has also been done in labs (it's a bit more complex than regular EyeToy sensing in that it doesn't just track what you move and then assume a shape for it, this is the system recognizing your arms gesturing a gun cocking), the Pokemon-like toy is a bit of what they're doing with Eye of Judgment, and the music game is obviously already active in EyeToy Play games on PS2. So none of it was real, but all of it really could and has been done.

btw for what it's worth, the playstation.com site has updated the ps3 section with a few new additions, no new info though.
 
Wow that Eyetoy video is the best thing I've seen all day. :oops:

I think we maybe underestimating how great Eyetoy will be on the PS3.
 
Wow that Eyetoy video is the best thing I've seen all day. :oops:

I think we maybe underestimating how great Eyetoy will be on the PS3.

Well, I'll wait until it actually shows something that works, then see if it works that well. I think there's a lot of potential though, because the Cell should be quite a bit more capable of detecting lines than the PS2. ;)

But the best thing I saw today has got to be Resistance on Eurogamer.net TV. I think I heard the words 'killer app' somewhere in there ...

Though, really, these days you never know what makes for a killer-app - it could just as well be the slideshow option with the falling photos, if that helps convince the ladies out there. :D (just as Live Arcade does on the 360, say)

But the future is looking really bright, anyway. The PS3 looks to be a very nice machine straight out of the box.
 
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Wow that Eyetoy video is the best thing I've seen all day. :oops:
I think we maybe underestimating how great Eyetoy will be on the PS3.
It did look cool, but there may be some way to go getting it from the lab to the living room. IIRC the original EyeToy concept was working in the lab yonks before they got a system that could work in ordinary Joes' houses without fearsome lighting. Lab results are normally proof of concept, and only part of the journey in refining the concept into a workable product.

So I wouldn't hold my breath if I were you. Unless Sony release an Inflatable White Room for Camera Gaming...
 
You do realise that was as real as the Killzone video, right?


As long as they get close. The things I want the most are facial recognition to log into my PS3 and moving music songs and moving through the OS Minority Report style like that girl was doing.


Give me that Sony and I will love you.
 
As long as they get close. The things I want the most are facial recognition to log into my PS3 and moving music songs and moving through the OS Minority Report style like that girl was doing.


Give me that Sony and I will love you.

It's gotta be hard to use though. I'd rather they make the following enhancements to XMB (if not done already):

#1 -- Make the on-screen keypad SIXAXIS aware so that we don't have to do cell-phone key pad like data entry

#2 -- Make it possible to change font and icon size.

#3 -- Make it quick to access 10 most frequently, last used or hand-picked options for each user profile. Might be a flat arrangement (no hierarchy or long list !) that can be selected using SIXAXIS or thumbstick.

...

#10 -- Make Linux OS launch as an app

...

#99 -- Alright alright, make a pr0n game for mckmas8808 featuring minority report style interaction with in-game er... subjects. :LOL: But seriously I think someone might want to do a Wii Sports game-alike using SIXAXIS. I saw the trailers on Wii official sites and they can work well on a large segment of casuals.
 
http://ps3.ign.com/articles/744/744963p1.html
PS3 to be Updated at Launch
Sony plans version 1.10 for launch day.

Sony Computer Entertainment announced today that purchasers of the launch hardware will need to run a system update in order to get the necessary firmware, System Software Version 1.10, in place.
...
Well, while the PS3 might be ready for it, it's another story for the PSP. Owners of the portable will have to download Version 3.0 of the firmware in order to use the PSP as a remote media player for the PS3 and to play PSP-compatible software that has been downloaded to the PS3 from the PlayStation Network. Unfortunately, this update won't be ready until the end of November.

Hopefully, that means in time for the US launch.
 
What's going to happen if someone doesn't have an internet connection, but owns a game that requires the update? Will the game have the update on the disk? I'm only curious, because the retail version of the games they had didn't update their system....maybe because it was a TEST system?

They worked that out on the PSP, so I imagine it'd work the same way.

If the game requires a higher firmware than the shipping firmware, it will have it on the disc -- that's how the PSP works. I don't imagine we'll see any games at launch that will require more than firmware 1.0.
 
They worked that out on the PSP, so I imagine it'd work the same way.

If the game requires a higher firmware than the shipping firmware, it will have it on the disc -- that's how the PSP works. I don't imagine we'll see any games at launch that will require more than firmware 1.0.

Yep, that's how it works. I think among others Ridge Racer requires you to update (to 1.01 I think), which is included on the disc.
 
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