PS3 OS/Interface

er, CSS is not a copy-proctection, it's a "reading protection", that is it was made to "protect" the DVD cartel from people that want to read DVD without paying for a licensed (hardware of software) player.

So, can't you have a legal ripper as long as it has a CSS license, (well, "legal" being relevant if you live in a country where it's illegal to play your DVD in any possible manner, anyway)
 
Oh well, just tried to rip one movie dvd, doesn't let you do it after all, it only ripped the two minute "WARNING" chapter :D

I read the description a bit too hastily, it said:
Transfer video from DVD home movies or DVD camcorders to your PSP® system
So, no copy protected DVD ripping :(
 
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PSM3 Demonstration of [older/not final] Firmware/OS
http://www.psmpodcast.com/?p=17
http://www.psmpodcast.com/podpress_trac/web/17/0/PSM_VP06.mp4

-they confirm bluetooth devices will work with the ps3, including cell phone headsets.
-they confirm you can hook up old ps2 eyetoy, or the new eyetoy2
-you can adjust mouse settings. like right or left handed, and pointer speed.
-you can assign music to photo slide shows.

YAY! Bluetooth cell phone headsets. Talk about nice. :D
 
I don't think it was explicit confirmation re. generic bluetooth headsets. It was a little ambiguous to me, but I guess I'm picky.

The vid also mentions that the background color/brightness changes each day depending on the timing of the sunrise/sunset on that day ;)
 
IGN's XMB write-up:
http://ps3.ign.com/articles/740/740601p1.html

Gamespot Video footage of the XMB demonstrated:
http://www.gamespot.com/ps3/sports/nba07/media.html?sid=6160224&autoplay=6160224

edit:
Register BlueTooth Device -- This is where you can set up your various BlueTooth wireless devices to network into your PS3. The feature was already working, and pretty cool. The menu option came up with a search function for Headset / Microphone / Headphones as the devices it searches for first, and there were no BlueTooth Keyboard / Mouse or other devices to select instead. (Not that there were any to find in the room.) However, the BlueTooth register feature was already going beyond the simple features, and when we asked it to scan, the system found a number of BlackBerry PDAs being held by journalists and PR reps at the event. A number of generic drivers should be available for various devices, and SCE's reps (if you want to call EyeToy mastermind Richard Marks a "rep" -- note that we got this information second-hand by eavesdropping, and aren't 100% sure this was what he was talking about) said that PS3-compatible drivers might be available for various BlueTooth units to download.
:D
 
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SCEJ has launched a "First Steps in PS3" website to explain some of its functionality:

Main site:

http://www.jp.playstation.com/ps3/hajimete/

Q+A:

http://www.jp.playstation.com/ps3/hajimete/qa.html

Glossary:

http://www.jp.playstation.com/ps3/hajimete/img/img_conect03.gif

I'm not sure how much is new there, perhaps a Japanese speaker could give it a once over, but two things caught my eye. One is the talk about USB storage:

usbps3ib1.jpg


Babelfished from the glossary:

USB mass storage class standard
Using the USB terminal, it is standard in order to connect the external media of bulk. Basically it was flash memory and something in order to handle the external memory unit of HDD and the like, but recently many of the digital still camera and the portable telephone and the Mobile equipment of memory audio and the like correspond to the same standard. It is®the product where also PSP corresponds to this standard.

Now the image seems explicit in confirming support for generic USB keys for media playback. But the second seems to suggest support also for other devices, including crucially, external hard drives. Am I off base here? I don't know how much of the babelfish to take as applying directly to PS3, since it is in the glossary and may just be part of explaining what USB is generally. I have been hoping and wishing for USB HDD support for media playback..

Also, there is a demo of the Sixaxis controller in there, which seems to confirm detection of translational motion - which is slightly confusing to me, since I didn't think it could properly do that!
 
Well, didn't KK talk about connecting generic USB HDDs ever since 2005? I thought it was always planned to support all USB mass storage devices. The babelfish also seems to reiterate that.
 
Well, didn't KK talk about connecting generic USB HDDs ever since 2005? I thought it was always planned to support all USB mass storage devices. The babelfish also seems to reiterate that.


Well, what gets said and what gets into the product doesn't always align! Reps had made various vague references to getting media "over USB", but I don't think they clarified what devices that would mean.

I think the text above the picture might also refer to USB HDD support..hopefully! I'd feel better about it if they said it there, and not just general references in a glossary.
 
I'm not sure how much is new there, perhaps a Japanese speaker could give it a once over, but two things caught my eye. One is the talk about USB storage:

usbps3ib1.jpg


Babelfished from the glossary:

Now the image seems explicit in confirming support for generic USB keys for media playback. But the second seems to suggest support also for other devices, including crucially, external hard drives. Am I off base here? I don't know how much of the babelfish to take as applying directly to PS3, since it is in the glossary and may just be part of explaining what USB is generally. I have been hoping and wishing for USB HDD support for media playback..

USB drives have a generic way of interfacing their data. We have a USB HDD of 250Gb, and it doesn't seem to need much in the way of drivers - I think the generic USB media storage handshake does the trick. Horrible seek-times or handling of many files though. :) I've always thought that if we get USB FlashDrive support, then that'll be all I needed to know - my camera, PSP, and just about any other form of USB storage should be supported pretty much, as long as you don't need to install a driver for it on XP, you should be good.

Also, there is a demo of the Sixaxis controller in there, which seems to confirm detection of translational motion - which is slightly confusing to me, since I didn't think it could properly do that!

I was pretty sure I noticed that when Phil picked up the controller in the E3 demo, but then didn't hear anything more about it. But I've so far always assumed that this was the case, and fairly accurate at that. The real question now, for me, is how accurate exactly - so far we've only seen games with rudimentary gestures, and the only fine controls seemed to be modelled onto the tilt directions. We've heard so little about it that I started to doubt a little, even, but still, the way sixaxis was defined, seemed to imply it.

But if the lateral detection is as precise as their tilt seems to be, that's going to add a lot of great options yet again.
 
Now the image seems explicit in confirming support for generic USB keys for media playback. But the second seems to suggest support also for other devices, including crucially, external hard drives.
That's what I expect and understand to be the case. Devices that conform to USB standards should be recognisable, and there's no difference from the system end as to whether a USB storage is flash or HDD or a floppy disk drive. The system should just see a directory structure and files, and read and write to them. I'll be surprised if USB drives aren't useable over USB.

Also, there is a demo of the Sixaxis controller in there, which seems to confirm detection of translational motion - which is slightly confusing to me, since I didn't think it could properly do that!
Really?! That's where the whole misnomer of sixaxis comes from. Rotational and linear movement in three axis. That's where Harrison's comment 'and we do it without needing any external sensors' came from - covering potentially Wii's range of motion detection but all inside the controller. Accuracy is an unknown and it's unlikely to work too well for exact positioning unlike Wii, but there's definitely linear motion detection so something like a rowing machine pulling back and pushing forward would be possible in a crazy Warioware type 'let's move the controller in as many different ways as possible' game.
 
Hmm, no mention of RSS feeds yet. Being that the psp has it, I hope the PS3 does or eventually gets it added.
 
so something like a rowing machine pulling back and pushing forward would be possible in a crazy Warioware type 'let's move the controller in as many different ways as possible' game.

Or how about in Call of Duty 3 on the PS3? ;) (confirmed to be in there, doing exactly that, along with a few other similar stuff like detonating a bomb by pushing down and twisting the controller and such)
 
That's what I expect and understand to be the case. Devices that conform to USB standards should be recognisable, and there's no difference from the system end as to whether a USB storage is flash or HDD or a floppy disk drive. The system should just see a directory structure and files, and read and write to them. I'll be surprised if USB drives aren't useable over USB.

I didn't want to assume, but it makes sense. A Sony PR manager confirms you can use USB HDDs in yesterday's 'On The Spot' at Gamespot, so that's definitely enough for me :)

Really?! That's where the whole misnomer of sixaxis comes from. Rotational and linear movement in three axis. That's where Harrison's comment 'and we do it without needing any external sensors' came from - covering potentially Wii's range of motion detection but all inside the controller. Accuracy is an unknown and it's unlikely to work too well for exact positioning unlike Wii, but there's definitely linear motion detection so something like a rowing machine pulling back and pushing forward would be possible in a crazy Warioware type 'let's move the controller in as many different ways as possible' game.

I'd gotten into debates over this elsewhere, and had been left rather convinced that translational motion detection if it was there at all, would be very limited to say the least. So this was kind of news to me.

BTW, that PR guy also confirms you can use generic bluetooth headsets and keyboards etc. with PS3, whch is very nice to have clear confirmation about.
 
I didn't want to assume, but it makes sense. A Sony PR manager confirms you can use USB HDDs in yesterday's 'On The Spot' at Gamespot, so that's definitely enough for me :)

One question here is what kind of FS support we will see for these disks. Will it be FAT only? Maybe there will be support for something like ext[2-3]fs...
 
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