Or maybe cos of MOve ! Move detaches the gun from the screen, maybe DOF didn't work well that way.
OK, played the beta, Stuff I noticed that seems changed from the Closed beta:
1) The game looks "Softer" than before, and there is
much less shimmering. Maybe these two are interrelated. Because of this, the level looks much better.
2) Lesser object pop-in. There is this window just outside the ISA spawn point which used to appear right in front of my eyes in the closed beta. It doesn't fade away while in view anymore. Similar other examples. There
are still some railings that appear in front of your eyes, but much less than the closed beta.
3) The level looks less chaotic. Maybe they reduced the snow flakes or made their movement slower/smoother.
4) Colours seem changed from the closed beta. Some areas a re more blue-er than before, while snow looks more whitish now.
The whole level looks more coherent now, and easier on the eyes, but I think thats because of the softer look. Don't know how they did it. Maybe increased the AA.
As for Move, I still walk like a drunkard with it
! Need more time with it. WHen static , it makes for excellent headshots, but walking and aiming is very very "Drunk"
! Especially, looking up and down is very difficult for me, it gets out of control. Looking sideways ia manageable. I'll try Iwaggle's settings and see what happens
!
EDIT: Can't get the brutal melee to work with Move. Melee works otherwise.