Bad_Boy said:yeah i read that thread a while ago, a great read. especially the journals. I cannot wait to see more on this game
Publisher #1: "We think your gameplay features are too ambitious. Perhaps you could simplify it and make it more like…" DROPPED.
Publisher #2: "We love the ambition and production goals, but can you do it for [a third of the budget it would cost to develop]" DROPPED.
Publisher #3: "We will not fund a prototype but we are happy to direct you while you develop it" DROPPED.
SCEE (Sony Computer Entertainment Europe): "We want you to make the game you are passionate about. Make it memorable. Be ambitious." SIGNED.
jvd said:wow good job . Since you took alot of time to do this , i want to ask.
Are there any new screen shots other than stuff from e3 ? I would love to see how it lokos now that they have playable framerates
jvd said:wow good job . Since you took alot of time to do this , i want to ask.
Are there any new screen shots other than stuff from e3 ? I would love to see how it lokos now that they have playable framerates
LunchBox said:good job on presenting!
u should check posts made by DeanoC...
he's working on Heavenly sword.
Actually not sure I can, never thought to ask... DeanA would probably know.Nesh said:Tameem Antoniades?? Where is he from??
Deano can answer right?
DeanoC said:Actually not sure I can, never thought to ask... DeanA would probably know.