Diamond.G said:Even with your translation I don't see how the final outcome (system with HDD) is different for Sony or Microsoft. The arguments for or against a game that will not work unless you have the drive are still the same. If anything MS's message may have been more of a bone throwing to those with the core system. I would like to see the reaction of people when (and if) there are games that won't work without a harddisk (for either system).
Oh games will work without a harddrive...the slide didn't say "Enable gameplay" ... it said "Enhance gameplay". But just because core gameplay will work without a harddrive, how could the consumer not want the full gaming experience by being able to do the following things (only with the HDD):
-Save Game enabling (carry over from proprietary memory card days)
-Enhanced gameplay (caching for faster load times....larger worlds, etc.)
-Full Online Capability
-Custom Tracks
-Level Editing
-Etc.
Ask yourself this question, "Would I play the PS2 without a memory card? I mean I could, but would I?" Your answer would probably be "NO way!".
If by chance they decide to not include the HDD in a SKU in a particular market...they will market the HDD like the memory card...so that, like the conclusion of my theoretical question above, every consumer will most definitely purchase a HDD. In line with that thinking, if the HDD isn't included in the SKU, the harddrive will be priced very reasonably (around the price of 1 game ~$50.00 USD).
Sony know how to market a peripheral to make them a "standard"*...just use the INCENTIVE system.
*aside from the not so well thought out harddrive in the PS2
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