scooby_dooby said:Well, they never said to 'assume a HDD is there', simply that they are asking developers to code as if the system has a HDD, I see that as a big distinction. To assume it's there, would mean you could make your game dependant on the HDD, if you're simply asked to code as if the HDD is present then you may dedicate some extra resources to utilizing the HDD(despite the fact the install base is tiny), but you're not going to require it.
Also this wasn't directed at developers, it was directed at the general public and investors.
I see this as a public statement, that they inted to require HDD support, but I'm pretty sure that Developers are not making their decisions based on a slide that reads "HDD Required",
They must already have directions as to whether or not they can assume a HDD in 100% of all PS3's, and since Sony is not dumb, and won't risk being unable to cost-reduce, we know it's not going to be standard, take that one step further and we know that Dev MUST have been told that it wil not be on 100% of the systems.
Of course anything's possible, but why would sony do such a risk? They don't need to, it would be extremely stupid to bundle a HDD, or require it as a peripheral, and Sony's not stupid.
valioso said:That makes no sense whatsoever...
thatdude90210 said:Interesting line of thought. And maybe Sony won't enter the PS3 into this price battle. They could just use the PS3 at the high end, and keep the PS2 to fight at the low end (vs the 360 core, and the Rev).
I don't see the distinction you do. eg.scooby_dooby said:Well, they never said to 'assume a HDD is there', simply that they are asking developers to code as if the system has a HDD, I see that as a big distinction. To assume it's there, would mean you could make your game dependant on the HDD, if you're simply asked to code as if the HDD is present then you may dedicate some extra resources to utilizing the HDD (which you normally wouldn't do until the install base is larger).
scooby_dooby said:Well it's semantics anyways, I see 'assume the hdd is there' as a much stronger statement.
Bottom line is Sony has stated they are unsure of whether it will be standard, if they're unsure at this point in time it means they have told developers that it will be on 100% of systems, and that PS3 games will not require it to work. End of story.
ROG27 said:This argument you are making is absolutely true. In a system where the HDD is removable, the games must be made to work with both the HDD physically present and physically not present (just like XBOX360).
ROG27 said:This idea is logically flawed...as the harddrive being removable makes hitting a cost-floor a non-factor (because a harddrive doesn't necessarily have to be phyically included inside every unit...although it could very well be bundled a la PSP Value-Pack, as I was arguing before). Later in the PS3's lifecycle, when Sony is more concerned with cost-reduction, Sony can just start making SKUs without a harddrive bundled. .
scooby_dooby said:It will not be required. Dev's will be encouraged to support it and every game will probably be required to support game saves on the HDD, but that's it.
valioso said:wouldnt that make it "assume the hd is NOT there"
Shifty Geezer said:I don't see the distinction you do. eg.
I'm writing a game for PS3.
Sony tell me to develop as if there's an HDD there, asking developers to code as if the system has a HDD.
I think 'okay, if I'm to write a game as if the system has an HDD, I'll create a GB sized living world to store on the HDD' and write as such.
PS3 is released and there's no HDD.
My writing for HDD scuppers my game.
scooby_dooby said:And split your userbase in half? If the games require it then it means they have to ensure that every consumer buys a HDD, otherwise you'll end up with people buying the console and a memory card, only to find out they can't play a large amount of the games because they require the HDD. This is just a dumb idea. It has almost no benefits, and a ton of drawbacks.
It will not be required. Dev's will be encouraged to support it and every game will probably be required to support game saves on the HDD, but that's it.
Does it make sense that the developers are being told to develop specifically for a 60 GB 2.5" HDD?junkheap said:I agree with scooby acutually
Let me give it a try.
Devs will create a game with say multiple paths, one for HD one without one, but both will be the same game in every way. But to push the HD sales sony wants every dev to code the game as though they have a HD. Maybe for faster loading or whatever, but the games will still work without an HD but prob slower reading off the drive than caching off a HD. But both methods will be supported helping push HD sales and whatever sony had planned for thier online or whatever else they may have in store. It doesnt harm the end user if he has a HD or not in any way, other than maybe for whatever else the HD is needed for maybe downloading extra levels, game demos as on the 360.
I dunno.. makes sense to me
The formatting is wrong to mean that though. Starting from the bottom...ROG27 said:it says, the HDD is required for the following bullet points on the slide. The bullet point relating to gameplay says "Enhance Gameplay" not "Enable Gameplay".
If all writing for the HDD means is file caching for loading times, that could probably be handled automatically by the system. Writing for a system with an HDD has to mean a lot more than that. I'm just going to remain confused until some clearer explanation comes out. Trying to make sense of this is only going to give a hazy best guess with no certainty. Personally I'd love to see an HDD present as standard as I think it could contribute a lot to gaming and the system as a whole, but the cost does seem prohibitive, unless the unit is very expensive. Or Sony have taken to making HDDs too (they make everything elses, may as well get these at cost price as well!)junkheap said:I agree with scooby acutually
Let me give it a try.
aldo said:Does it make sense that the developers are being told to develop specifically for a 60 GB 2.5" HDD?
-aldo
Why? Compared to the 'support' for the PS2 HDD that alone in every game would be a huge improvement. Also, how can we assume Sony built the caching into the system, we know MS did but that doesn't mean Sony has as well...Shifty Geezer said:If all writing for the HDD means is file caching for loading times, that could probably be handled automatically by the system. Writing for a system with an HDD has to mean a lot more than that.
I have absolutely no idea how you draw that conclusion.scooby_dooby said:I think it's pretty simple, required to support game saves, encouraged to support any other additional features and that's that.